Allied Races TaR

The next installment of the Allied Race mod; Truth and Reconciliation is here. This mod replaces marines with elites and buffs up the assaul...

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The next installment of the Allied Race mod; Truth and Reconciliation is here. This mod replaces marines with elites and buffs up the assault rifle. There are also a number of minor changes, such as glowing needlers and other such modifications and Keyes is now a Spartan. Bear in mind that this is a beta, so comments, useful feedback etc. can be emailed (see readme) or posted as per usual. Remember to keep feedback useful and relevant.

~Sunray

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Download 'allied_races_tar_v0.1.zip' (22.6MB)

Readme
Readme File:
Allied Races: TaR\\

Please note: there are multiple gliches in movement durring cutscenes.
Also Note: This is the beta of AR: TaR, Not a finished map.

Description\\

Allied Races\\
After parts of the covenant became aware of Halo's true powers, 
they quicky formed an aliegence with the UNSC forces. 
This campaign takes place during that time.

PoA\\
After finding out about the betrayal of most of the Elites, 
the Prophits quickly ordered all ships in they're command to attack the Pillar of Autumn.




MAIN CHARACTERS\\

Ship Comander Jacob Keyes
Honored for countless acts, Jacob Keyes was the first canidate for the SPARTAN II program.

Master Cheif John 117
Master Chief Petty Officer John 117 is one of the most well trained Spartan II's

Elites
THe Elites have allied with the Humans, Helping them with there quest to destroy the Halo's

Marines
Few Marines and Crewman are left after the long battles against the covenant loyaltists.


Changes\\

All Marines turned into elites

Plasma grenade turns into the:

HCPG air placement charge
This weapon was created when the UNSC and Covenant made an aliance
It work by shooting a blast of super sonic vibrations, trowing back anything in its blast radius.
It is also dangerous because of how hard it is to see.


Installation\\ 
Go to my computers (axcesable through the start menu)

>>go to the Maps folder of your Halo game (usually: C:\Program Files\Microsoft Games\Halo\MAPS)

>>backup your orriginal un-modded a50.map file

>>Copy and paste the modded a50.map file

>>You're ready to play!!!



Contact Me (Josh Bornstein) at\\ 

b3dtim3 {AT} hotmail {DOT} com

for coments, concerns, ideas, or help.


Also visit The silver Ops Website\\

H T T P : / / shadepawns {DOT} googlepages {dot} com

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jpb1719


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Registered 26th August 2007

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