Bloodpac

This is a mod for Halo trial and comes from the same author that brought you Clipgulch. It is a mod that alters a number of things including...

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This is a mod for Halo trial and comes from the same author that brought you Clipgulch. It is a mod that alters a number of things including: a skybase with its own warthog jump, a rain of medpacks, changes a lot of the weapon firing types and the Warthogs also have driver-controlled turrets. For a full list of the changes, see the readme.

This is a fun novelty mod that has plenty interesting features. A warning from me, the banshee bomb can cause the game to lag a little on lower end PCs, but otherwise I have found it to be a stable mod. With a mod like this, it's not really relevant to talk about balance, but I think spawning with a plasma pistol (or the tank pistol in this mod) seems a little overpowered. It's pretty much the strongest weapon in the set, so with 16 players all essentially having scorpian cannons it can probably get pretty insane. Other than that, the speed increase on the warthogs should make the get-away easier for you CTFers out there. One of the features I really liked was the warthog jump on the skybase because it's fun to try out and you can get some pretty good stunts from it.

This is an enjoyable mod as it is but if you do have issues, ideas etc:

this is the beta i am obviously not finished with this yet sooooo if you have any sugestions for things you want changed or things you just want gone email me at [aquasheep12903 AT aim DOT com] i will gladly read your message and take the feedback

~Sunray

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Readme
Prototype_z's Halo Trial Mod



Bloodpac _beta_





this modification took significantly longer than my last one 
because now i had to learn how to use sparkedit. hopefully
the extra time will have been well spent.



_Changes___
=a big wooden base in the sky
=the sniper rifle shoots lots of needles
=the assult rifle shoots homing plasma
=the plasma rifle shoots very fast
=shotgun shoots shoots fast and more but is relatively unchanged
=pistol is on ultra full automatic
=fuel rod gun is on steroids aka so many shots its like a rainstorm
[i will probably scale it down in the final version]
=a lone teleporter to the sky base
[it is near the bush at the blue base on the right side]
=a torrent of falling medpacs from the sky
=warthogs go much MUCH faster and have been modded to not fall over as much
=warthogs can also fire from the driver's seat
[the game is mostly geared tworads the individual, the lone killer]
=banshee goes fast but is hard to control, also has modded weapons
=the usual flamethrower is supercharged
[less overheating]
=grenades,powerups,and some weapons respawn fast
=a few weapons have been scaled back for fairness
=plasma pistol is now a tank pistol
=at least 3 places you can teleport to from the sky base
=can hold more frag grenades

i might have missed a few things because i have been modding this off and on for a month,
but you get the idea...



_instalation__

backup your orignal bloodgulch file then 
copy this bloodgulch.map into your halo trial maps folder

-[defualt path is c:\programfiles\microsoftgames\halotrial\maps]-

you know,
the usual


_credits__
i used spark edit,
hmt 3.5 [and the plugins]
hht
ppf o matic
i got my inspiration from all the 
random teleporer mods i've played
ect. ect.


[extra]
All those people with halo trial, rejoice, 
for here is a new mod among the precious few.

i have done testing with several people and on diffrent computers 
and operating systems, it seems to work fine.


since this is the beta i am obviously not finished with this yet 
sooooo if you have any sugestions for things you want changed or 
things you just want gone email me at [aquasheep12903 AT aim DOT com] 
i will gladly read your message and take the feedback

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prototype_z


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Registered 26th May 2007

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