This level is intended for game simplicity while remaining mutually gratifying. It is best played with the Halo game types CTF and Slayer modes. There are several bugs to the layout, but they dont severely effect the gameplay. The modeling layout of the level remains basic lacking highly crafted base and bridge constructions. The purpose of this was to improve the overall entertainment of the action within the level and allowed for a larger variation of premade obstacles.
The level itself has no actual portals to prevent character movement beyond various locations. However, the level was constructed in such a way you will find it impossible to escape the surrounding canyon walls inside the level, which also allows for much smoother gameplay by reducing the number of tasks a computer needs to handle at one time. The level currently only contains several vehicles and one of them occasionally will not appear in various games in the area of the red team. You will find most weapons are accesible in this level, but may be hidden in various locations.
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