This is the Halo 3 backpack/sidearm weapon mod for Halo CE. If you don't know what this is refering to, you obviously haven't seen the Halo 3 Commercial. It has support for most of the standard weapons, but any other non-standard one will probably not be "backpacked" or "sidearmed." The picture below pretty much explains the rest ;)
--Dragon's note: Installation instructions are VERY detailed, and should prove no problem for anyone who actually reads them. Please do NOT download this and then spam an admin or the forums as to how to get it to work, as I said it has instructions. Also note this is for HALO CE only. It will NOT work in Halo 2, Halo 2 Vista, Halo PC, or Halo Trial. Please do not ask how to get this to work in those games.
______________________________________________________________ | | | | | - HALO 3 STYLED "BACKPACK" WEAPONS - | | - VERSION 1.00 - | | | | - CtrlAltDestroy - | | | | - Completed : 02-23-07 - | | | |______________________________________________________________| | _________________ | | | - DESCRIPTION - | | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ | | Unless you've been living under a freakin' rock, the | | title should be pretty self explanatory. This will enable | | your secondary weapon to show up either on your spartan's | | back or thigh (depending on its size) when not in use. | |______________________________________________________________| | __________________ | | | - INSTALLATION - | | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ | | 1. Back up your "globals\globals.globals" tag. | | 2. Take the contents of "tags" included in this RAR and | | extract them to your root "tags" directory. | | 3. Take the "backpack_weapons_script.hsc" included in this | | RAR and extract it to your level's "*\scripts" folder | | 4. Open your scenario in Sapien and compile scripts. Save | | your scenario. | | 5. Compile a cache file and enjoy! | |______________________________________________________________| | _____________ | | | - CREDITS - | | | ¯¯¯¯¯¯¯¯¯¯¯¯¯ | | - CtrlAltDestroy: | | - Scripting, model work. | | | | - Veegie: | | - Some pointers & help. :) | | | | - Teh_lag: | | - Also giving me some help. | | | | - Trulife8342: | | - His Halo 2 mod (when I looked at one of the pics, | | I suddenly knew how to execute it. <_<) | | | | - Not PenGuin1362: | | - ;p | |______________________________________________________________| | ___________ | | | - NOTES - | | | ¯¯¯¯¯¯¯¯¯¯¯ | | - You may edit anthing as you like, just be sure to give | | proper credit! | | | | - If you plan on adding any new weapons... well... good | | luck on that. I already maxed out the shader blocks in | | the model tag. :/ | |______________________________________________________________| | __________ | | | - BUGS - | | | ¯¯¯¯¯¯¯¯¯¯ | | - When a player dies, the backpacked weapon appears to | | remain on its back, though a pickup-able duplicate is | | also spawned. | | | | - If the game is set so you only spawn with one weapon, | | your readied weapon appears to be backpacked, even | | though you are holding it. Picking up another weapon | | fixes this bug. | | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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