MA5C Assault Rifle

Makes the MA5B look like an MA5C. File contains a new model, new sounds, new animation, new compass, new number plate, new skin, and a ne...

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File Description

Makes the MA5B look like an MA5C.

File contains a new model, new sounds, new animation, new compass, new number plate, new skin, and a new multipurpose, contrail, and display.

Credits:

  • PM7 for the model, and sounds.
  • FlamingRain for the animation, I believe.
  • PM7 for the multipurpose and display.
  • Everything else done by me; reticle, Assault Rifle skin, diffuse metal, compass plate, number plate, contrail, etc.

I modified the display, and the multipurpose, just for the record.

Injecting is fairly simple.

Now, for instuctions. All this requires is HMT, v3.0 or v3.5.

Okay, let's make this simple. For the skin, find the appropriate sections, and inject them, you should be able to do that if you mod.

Sounds, go to the sounds tab, and inject them in the appopriate sections. There will be more then one in some of the sounds, so make sure you inject them all.

For the reticle, inject it in the HUD Combined reticles section. Make sure it is the first Bitmap on the list.

For the model, just find [mod2] tag, find assault rifle fp and inject the model, but highlight the model on the list.

Now, the animation. Go to the [antr] tag, and inject the fp.antr.meta. To do so, click on inject meta on the top, and find it.

That's it, if I forgot anything, sorry.

Enjoy!

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Readme
Makes the MA5B look like an MA5C.

File contains a new model, new sounds, new animation, new compass, new number plate, new skin, and a new multipurpose, contrail, and display.

Credits:

[list]
[*]PM7 for the model, and sounds.
[*]FlamingRain for the animation, I believe.
[*]PM7 for the multipurpose and display.
[*]Everything else done by me; reticle, Assault Rifle skin, diffuse metal, compass plate, number plate, contrail, etc.
[/list]

I modified the display, and the multipurpose, just for the record.


Injecting is fairly simple.

[quote]
Now, for instuctions. All this requires is HMT, v3.0 or v3.5.

Okay, let's make this simple. For the skin, find the appropriate sections, and inject them, you should be able to do that if you mod.

Sounds, go to the sounds tab, and inject them in the appopriate sections. There will be more then one in some of the sounds, so make sure you inject them all.

For the reticle, inject it in the HUD Combined reticles section. Make sure it is the first Bitmap on the list.

For the model, just find [mod2] tag, find assault rifle fp and inject the model, but highlight the model on the list.

Now, the animation. Go to the [antr] tag, and inject the fp.antr.meta. To do so, click on inject meta on the top, and find it.

That's it, if I forgot anything, sorry.[/quote]

Enjoy!

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Jackle


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Registered 2nd March 2007

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