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RP-Eagle is working on a mod for sidwinder that adds alot of great new content. This includes homing rockets, flyable pelican and covenat dropships, shields on covenat vehicles and a wraith tank. While all it shows id him playing the map for 12 minutes it does show all of his mods to the map and how well done some of them are.
RP-Eagle (firstname.lastname@example.org) This is a preview of a mod I am Currently finishing up. A neet trick I did was add Special shields to covenant vehicles. There are six vehicles including Wraiths, Ghosts, Apparitions, Warthogs, Scorpians, and pelicans. Rockets are homing, but evoidable. They shields on the covenant vehicles deflect almost any amount of Human projectiles. I modified the scorpian's and warthog's bullets so they will, within a few shots, tear down shields. To keep it even, I made the shields regenerate. I also found that they wraith was at a terrible disadvantage campared to the scorpian. I modified the Wraith so it fires slightly faster and each shot slightly homes in and has more damadge. I also made the ghost fire twice as fast, but I cut the damadging values and stun values in half. So now the playing field is even on both sides
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