Svalen Gulch

Here is a mod that I have worked on for a while, but scrapped it for a bit because of myself being frustrated with exceptions and what not....

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Here is a mod that I have worked on for a while, but scrapped it for a bit because of myself being frustrated with exceptions and what not. This has been fixed thankfully and is now ready to be put into Halofiles! Any suggestions would be appreciated for improvement.

Description: This mod I have worked on for awhile... It features mostly a skybase that is completely custom (except the stuff I used to make it with!). in the base are escape banshees, a teleport to a ramp that goes to the blue base (NOTE: If u are going off the ramp, and you do not think you will land on the top of the blue base, then jump out of your hog! or else you will die! You MUST land on the top of the base if you're in the hog to survive!), it also had gunturrets that are just plainly reachable (NOTE: to get back up from the gun turret platforms, crouch under the log, also I put arrows to remind you to crouch!) and just plain sniping spots. I also to even out the fact that the red team can just ride a hog from the skybase into the blue team base, I made a teleport to a slide for the blue team to the red team's base. The weapons that are modded are not major. The assault rifles are now rapid-fire sniper rifles (which to make it fair, I made them VERY inaccurate!). And for the regular sniper, I made it shoot 5 sniper rounds per shot, but I made you have to reload after every shot. Plus as little extra things, if you look at the ghosts' beams when they are shooting at you, you should be able to see plasma grenades! The banshee contrail has changed because it just seems a little better. The grenades are now skulls. The rockets are now grenades (Just changed the model). And i think that it may happen, but somehow, the hands of my MC changed while I was messing around with my skins... and I have to say, the new hands look AWESOME. Remember, I am not sure of this yet! (Post on comments to tell me if they do)

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~§_SVALEN GULCH_§~

Description: This mod I have worked on for awhile... It features mostly a skybase that is 
completely custom (except the stuff I used to make it with!). in the base are escape banshees, 
a teleport to a ramp that goes to the blue base (NOTE: If u are going off the ramp, and you 
do not think you will land on the top of the blue base, then jump out of your hog! or else 
you will die! You MUST land on the top of the base if you're in the hog to survive!), 
it also had gunturrets that are just plainly reachable (NOTE: to get back up from the 
gun turret platforms, crouch under the log, also I put arrows to remind you to crouch!) 
and just plain sniping spots. I also to even out the fact that the red team can just 
ride a hog from the skybase into the blue team base, I made a teleport to a slide 
for the blue team to the red team's base.
	The weapons that are modded are not major. The assault rifles are now rapid-fire sniper rifles (which to make it fair, I made them 
VERY inaccurate!). And for the regular sniper, I made it shoot 5 sniper rounds per shot, 
but I made you have to reload after every shot.
	Plus as little extra things, if you look at the ghosts' beams when they are 
shooting at you, you should be able to see plasma grenades! The banshee contrail has 
changed because it just seems a little better. The grenades are now skulls. The rockets are now grenades 
(Just changed the model). And i think that it may happen, but somehow, the hands of 
my MC changed while I was messing around with my skins... and I have to say, the new 
hands look AWESOME. Remember, I am not sure of this yet! (Post on comments to tell me if they do)

_INSTALLATION_
BEFORE YOU READ ON! BACKUP YOUR ORIGINAL "bloodgulch.map" IN YOUR 
"C:Program FilesMicrosoft GamesHaloMAPS" DIRECTORY!

To install this mod, go to the downloaded .zip folder and copy 
the "bloogulch.map" file within and paste it in your 
"C:Program FilesMicrosoft GamesHaloMAPS" directory and click "Yes" to 
overwriting the old "bloodgulch.map".

_UNINSTALLATION_
To uninstall this mod, take your backed up bloodgulch.map and paste it in your 
"C:Program FilesMicrosoft GamesHaloMAPS" directory and overwrite 
the modded "bloodgulch.map".
If you did not backup your original bloodgulch.map, I am sorry. 
I cannot be held responsible for that.

_AVAILABLE AT_

www.halofiles.com

_CONTACT INFORMATION_

For feedback or questions contact me at either:

camass_0@hotmail.com

Filefront Member Name: Zoxin0

_LEGAL INFORMATION_

If use of this mod is used without my consent, or if you do not put me 
in the credits of your creation with this mod, then legal action WILL 
be taken!

I am not responsible for any harm done to your computer after you have 
downloaded this file.

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Zoxin0


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Registered 18th September 2007

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