Anakin Skywalker as seed in Episode II. The body is quite true to the movie, however I thought the face was kinda pink :D. Great Anakin skin though!
*************************** JEDI KNIGHT II MODIFICATION *************************** Title : Anakin[JF] Author : JF Simard E-Mail : firstname.lastname@example.org Website : none yet file size : 982 kb File Name : Anakin[JF].pk3 Date Released : 13/06/2002 Description : Anakin Skywalker skin for JKII(This skins is based on Anakin in Episode 2)i hope you'll enjoy !Be sure there will be more to come on Episode 2 characters,Padme is completed too and theres a Obiwan in developpement.Please contact me if you wish to use this in a single mod or in any otherway :) Comments : Just put the .pk3 file to the GameData\base directory and enjoy! there's bot support based on the Tavion personnality for a challenging bot and little spice in the force powers. **saber modification note in JK2** --------------------------------------------- it is possible,as some may know,to have 5 saber styles in the single player instead of 3. i know someone released a note on the "/setforceall 5" command you type in the console to activate all the force powers at their maximum(yes some powers are actually hidden inJK2 ;)) i dont understand why they did'nt activate some powers like the saber styles! and i understand some are not fully integrated and not completed ,like the mindtrick that is used somewhere in the game to controle a droid. i dont cheat and i find it too easy with all these level of powers and gets the challenge out.i tested it on a couple of saves i had ,to have fun :D what i want to come to is ; you can only choose the 5 saber styles by typing this in the console(remember to access the console = "shif +`"[or the one right above "TAB"]): "helpusobi 1" "setsaberoffense 5" without the quotes. i dont see that as a cheat :p ,you wont become "super almighty jedi", it'll only give you more choice of saber moves to kill you ennemis! wait theres more lol! you can too in multi player,here is how: open the jk2mpcongig.cfg and you'll have to find this cvar: -seta forcepowers "7-2-033330030000000532" the numbers dertemine your force powers configuration and so they will not be the same as above. its the order that determines what force power it is ;) the 3rd number from the end is the equivelent as the "setsaberoffence 5" in the single player. to keep the saberoffense active at this level ,you can set your jk2mpconfig.cfg file to read only. explore ,have some fun and play fair ;)! THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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