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From the second I spawned into this map, I was amazed! Pretty cool brush work and great use of textures! This map really has depth and distinctiveness which is why I like it! It's just about the right size for a duel, and perhaps could sustain a small FFA as well. You'd hate yourself if you didn't download this one! ;):p
date: Finished April 26th 2002 Jedi Outcast: Jedi Knight 2: Duel. ==================================================== title: Bespin Pavillion file: duel_pavillion author: Jester-Spaz email address: Jester@planetquake.com URL: http://planetquake.com/jesterspaz description: Symmetrical duel map based on bespin_street textures. ==================================================== play information skills 0,1,2,3: no duel: 1 vs. 1 CTF: no Bot File (aas): yes other: no new sounds: no new graphics: no (all Raven) new music: no how to play place duel_pavillion.pk3 in your /base/ folder start jedioutcast MP hit play->create server-> select Jedi Pavillion from list ==================================================== info My first (published) Jedi Outcast map. Duel style baby! ==================================================== construction base: bespin_streets editor: GTKRadiant v1.2.1 By id software and JORadiant by Raven other progs: Q3 Build by Sagnor <email@example.com> AzrKnight <firstname.lastname@example.org> (have a look on Rust for it) know bugs: none build time: about 2-3 days ==================================================== thanx to ... RavenSoft, Id, Planetquake, Game Spy, Quake community mappers! ==================================================== Distribution / Copyright / Permissions Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ====================================================
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