MARIA brings us a JK2 map called Calixer. This map is pretty small, so I would think it's either very small FFA or duel, although there's not a lot of space for a duel. There's guns around and lots of cool moving stuff. That part I liked. The FPS wasn't bad, this is probably due to its small size and lots of walls in that space so it doesn't draw a lot of the map at one time. The music is pretty cool, I thought it wasn't to bad for the style of the map, which to me seemed very industrial or something along those lines.
Now for the more technical aspects of this map. First the lighting. I didn't like it. Multi-colored and huge spots everywhere with no source, for most mappers this is a no no because they like at least that much realism in maps. But other than the lighting there's not much really wrong with this map. I would like it to look a little less blocky and multi-colored...but maybe that's just me.
There is however no bot support, so any bots you would like to play with will do nothing but jump around so you can't have real bot fights. Other than that it doesn't look to bad. I say we can expect some pretty cool things from this mapper in the future.
Bot Support: No New Textures: No New Music: Yes Gametypes: FFA Duel
_____________________________ CALIXER JK2 MAP BY MARIA Colossal Entertainment _____________________________ Install: Extract the file to your base folder in your jk2 folder Sharings: This map is free to share as long as proper credit is given, and the terms and conditions within this readme file are upheld. Credits: I'd like to thank Mr.Chopper and Gingii at Colossal Entertainment for all help. Music: The music in this map is "Digital Distress", by Sonic mayhem. Produced: 2004 by Maria, mapper at Colossal Entertainment all rights reserved. Contact: firstname.lastname@example.org This map has multiple colored lights throughought it, but overall it is very dim. The idea is to give the map an eerie, spooky feel to it. It is not too big but, it has some cool things in it like elevators , rotating fan in the roof and a train that the player can ride with, and a moving crate to contend with, in the middle of the map.
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