Here we have a CTF map for Jedi Outcast. I can say one thing: we don't get too many of these. Well, this map has an evil-ish theme to it, which I like. :) On to the map.
What has lots of flames, lava, and looks cool? Casa de Fuego. Basically what you get with this map is a nice, symmetrical, evil map. The author has tried to make this a somewhat quake 3 based map, or so I think from the layout. But that doesn't really matter. The author has used twisted architecture to good effect, and made it so that you have to jump around a lot, which can increase the challenge when playing. This is a pretty nice map.
I would regularly gripe about the lighting, but those gripes are rendered null when I realize that it's supposed to be lighted like it is, to give the map an 'evil' atmosphere. But other than that, my big gripe was that all the flame effects in this map didn't hurt you. There were only two areas in the map where the flames actually hurt you. So I think that all the flames should damage you, just for realism. But other than that, this is a nice map.
Bot Support: No (tried, the bots didn't like all the jumping) New Models: No New Textures: No New Music: No Gametypes: Duel, FFA, CTF
7/5/06 ================================================================ Map Name : Casa De Fuego Author : Caleb Creed Email Address : Tolken_amnar@hotmail.com Website URL : N/A Map description : This map is a Capture the Flag level for 2-16ish people. The only unifying idiom being the ubiquitous env\fire and the twisted architecture. Other info : <Bot Routes are terrible, I worked on them for a while, but all the Jumping Required was a little too much for them.One player against bots is not reccomended. Additional Credits to : George Lucas...and some others...probably.... Thanks to : Richdiesal(all manners of tutorials)Guys who contributed to GTK. My parents and everyone who supported me and told me I could do it....sniff ================================================================ * Play Information * New Sounds : NO New Skins : NO New Objects : NO * Construction * Brush Count : 1765 Brushes Vert Count : approximately 4223 Verts Entity Count : 494 Entities Base info : the map is made from scratch, I modified a shader I got from PSO for the lava Software used : <jk2radient mostly but gtkradient towards the end> Known Bugs : not sure but it took gtkradient 2hrs to compile it :p Build Time : <err..roughly two weeks> * How to use this map * Place casadefuego_ctf.pk3 in gamedata\base\ * Copyright / Permissions * THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. <If you want to use something just contact me at firstname.lastname@example.org>
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