Chicago Streets

It's really difficult for me to review this map since I've already reviewed it before! I'll just paste in my review from the other map here....

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It's really difficult for me to review this map since I've already reviewed it before! I'll just paste in my review from the other map here. You see, Szico created this map all over again, but for JK2. The first version was for JA. And it had some terrible FPS issues. Chicago Streets for JK2 though, has great FPS. Of course, there are no speeders or lockdown feature, but it's still a good-looking map.

Hmmm. Where do I begin? Y'know, I think I'll start with the music of all things. I am so rarely impressed by the choice of music for maps, and the five minute mp3 included for this map works fairly well. I also just really like the music. It has a very dark, like, detective feel to it. I was tempted to hide in the shadows cast on the brick walls surrounding the map and sneak around the perimeter, humming along with the mysterious music. In fact, the music alone made me long for a good detective-like map. Y'know, like, a 40's noir kinda thing - complete with a detective's office high up in a building, with rain pouring down, a desk littered with cigarette butts, an old phone and an empty bottle of whiskey. A bare lightbulb burning overhead and a dented file cabinet in the corner. Okay, you get my point.

Fortunately, this map lived up to my expectations when I first heard the music and spawned in a dark street with several empty wooden boxes around me, although I guess 15 frames per second isn't a great way to start off. My FPS did improve in other areas of the map, but not in the areas that I would've wanted to duel. Szico included several speeders and a short street raceway that was really a satisfying jaunt. I suppose the most impressive room was the bedroom, though everything seems a bit oversized (Easy for fighting though). The same can be said for the bar and barstools in the McDonald's down the street, and the picnic tables outside. It seemed that everywhere I turned, there was a scrolling neon sign with clan tags and names. The bar in the Pizza Express was way too high and the chairs and tables are only there for decoration - you can't really sit in a chair. The clan room, for lack of a better term, was nice. I did like the lockdown feature - but I was most grateful for turning off that darn alarm thing. Rawr. I am glad that Szico didn't make an office for each member of the clan - that is a pet peeve of mine. The best place, in my opinion, for a good duel is the area below the clan room.

So I guess this is one of those maps that you just kinda hang out on. I can't imagine a good FFA on this map simply because of the FPS I got on it (although it is probably due to my Graphics card.) Szico claims this is the final version of this map and he added quite a bit to this version, including new textures, better bot support and more secret areas. So for those of you who are a fan of the previous versions, you should download this final map. And for those of you who haven't seen this map before, it is worth a look. Pretty darn impressive for a first map. I can't wait to see what Szico designs next!

Great work, as always, Szico. :)

Bot Support: Yes New Textures: Yes New Music: Yes Game Types: FFA, Duel, CTF

~AmosMagee

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Download 'chicago_streets.zip' (21.41MB)

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Readme
MAP NAME : Chicago Streets
UPDATE FOR : Dark Streets Final/Darkforces Streets JA (if you call going back to JO an update :p )
===============================

MAPPED BY Szico VII
szicovii@ntlworld.com
www.szicovii.tk
www.gamearea.tk
===============================
Fourth Map w00t!

MAP Version : Chicago Streets (Version 1)
New Textures: Yes
New Music: Yes
MAP Type : FFA, TFFA, Duel,Capture the Flag.

BOT ROUTING: Yes
===============================
Personal Notes: I felt sorry for Jo players who no longer get custom maps, so i decided to release my 
old Darkforces Streets Map for it. However, this isn't just a port, i completely rebuilt the whole thing, 
with new knowledge and stuff, and the FPS is fine now :) I added more areas for the JO version, and no, chances 
are this wont be out for JA, except if I do a winter version sometime - I already released a Final remember?

===============================
Map Installation : Unzip the contents of the zip into your Jedi Outcast/GameData/Base directory,
		   and you're all set to go. Then choose 'Chicago Streets' from the map list.
===============================
UPDATES from Jedi Academy Version:

- FPS should be smooth throughout the whole map now, I've learned a lot since the first version for JKA. 
  It might lag a little when doors leading to other areas are open, but they should close automatically

- All oversized areas should now be the proper size

===============================
Map Play : Simply go into your multiplayer menu and select 'Chicago Streets' from the map list.
===============================

This map is my fourth MP map. There are loads of hidden locations and a few extras for those poor Jo players, 
sniper points, e.t.c. So have fun!

Programs Used: Adobe Photoshop 7, GTK Radiant 4.0, q3Map2, Editing Tools.

==========

THE MUSIC IS NOT SUPPORTED BY Grahaeme Norgate, or Eidos		
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR 
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & (c) LUCASARTS 
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSERS.
NOR IS IT SUPPORTED IN ANYWAY BY Eidos, Free Radical and Timesplitters 2

YOU MAY NOT DISTRUBITE THIS MAP UNLESS THE PK3 AND THIS README FILE REMAIN UNCHANGED AND IN THE SAME FILE
YOU MAY NOT EDIT/MODIFY THIS MAP WITHOUT MY PERMISSION
======

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Szico VII


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Registered 21st November 2003

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