Coruscant Apartments

Okay, when I first loaded this map up I was a little confused... Coruscant apartments? Then why does the sky look suspiciously like Bespin?...

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Okay, when I first loaded this map up I was a little confused... Coruscant apartments? Then why does the sky look suspiciously like Bespin? :confused: *shrug* Anywhow, I spawned in on a balcony, which I thought was a nice idea... until I looked up of course. You can see the hotel elevator windows which are fine, but the walls of the hotels are lit appaulingly. I have no idea how the author managed to light the building up with a giant stirp light-effect but somehow it's happened. And there was no feasible source which I could make out :( Oh, and it's floating, as hotels do. ;)

I have to say that the lighting is the worst area in this map's construction. I don't think I found even one source, but there was a lot of awful shadowing and brightly lit and unnatural looking areas throughout the map. A few overhead lights, turn down the brightness of the lights in radiant and it'll look much better :) The elevators worked as I would expect, which was nice as they usually they go all screwy on you and refuse to go back up/down once you've used them lol. The texture's used worked well together, but they weren't very coruscant-like. I think this map should be called Bespin Apartments really, as there is actually nothing coruscant-like at all. There was also a lot of texture misalignment, oversizing and Z-fighting, which was very noticeable on the balcony, looking up at the rest of the hotel.

Some bot support wouldn't have gone amiss either - so many maps we get lack bot support and it really is a crucial element of a map like this - a few tutorials to read and that's it, not really too demanding. :( The map did have some nice areas, such as the lobby and some of the bedrooms, which although bare, did resemble hotel rooms. Aside from those imperial control panels.... *shrug.* I'd quite like to see another version of this map, except at night, and with a coruscant sky - I think that would be quite cool, and probably would work with the map name better ;)

New Textures: No New Sounds: Yes Bot Support: No

~Szico VII~

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Download 'coruscantapartmentsv1.1.zip' (2.86MB)

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*************************** 
JEDI KNIGHT II MODIFICATION 
*************************** 


Title: Coruscant Apartments v1.1	
Author: daral-zand	
Author contact: danielanderson2002best@yahoo.com 
File Name: coruscantapartments.bsp 
File Size: 2.9mb

Description: A small ffa and tffa map based upon an apartment on the capital city of coruscant.
 

New Textures: NO
New Objects: NO
New music : NO

Comments: 
Installation Instructions: Simply extract the pk3 file from the zip into your Game Data/Base folder 
this is the second map i have ever made, so i am still new at map making. please give any contructive feedback, thanks.

Changes from version beta:

You can now see textures(i hope).
fixed doors do they open together.


THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR 
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS 
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
I

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daral-zand


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Registered 31st August 2005

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