End Of Time

I'm not too sure what the significance is with the title and the map, it appears to be some recreation of something but again I don't know....

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File Description

I'm not too sure what the significance is with the title and the map, it appears to be some recreation of something but again I don't know. The map has many locations in it, all are accessible by a central location which has a bunch of teleporters grouped together. When you walk close to a teleporter it will tell you where it will take you. Each of these places are small and like little arenas good for duels or small FFA's. An interesting concept, wish I knew what it means though :)

Bot Support: No New Textures: Yes New Sounds: Yes Game Types: FFA, Duel, TFFA

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Readme
***************************
JEDI KNIGHT II MODIFICATION
***************************

Title			: End Of Time
Author			: Daniel "Chrono" Ortiz
E-Mail			: chronofanatik@yahoo.com
Website			: None At The Moment

File Name		: end_of_time.pk3
File Size		: 9MB, 21MB uncompressed
Date Released		: October 13th, 2002

Description		: What the...? ...Hey.

Additional Information	: Enjoy, I hope it is as nostalgaic to you as it is to me :)

* Play Information * 

New Sounds : NO
New Music: YES
New Skins : NO
New Objects : NO
New Textures: YES (some, most are just used from default sets, you'll know which ones are new ^_^)


* How to install * 

Just put the end_of_time.pk3 in GameData\base in your game directory, and it is selectable among the usual Multiplayer maps. This map's music will NOT work in SP.

Kudos to giganerd for helping me solve one of my biggest problems with the map, and definite thanks to Knight for the assistance in getting text to show on the screen. Big props to him for the ideas on campfires :)

Special thanks to the following people who helped test the map online:
======================================================================
Knight
I Beeba Janus
FST_Tempest
Delicious
Queen_Sarah_of_Naboo (love ya sarah!)
JediKnight_Veers {0}
[TMBJ]Tiberius
Atticus

And many thanks to anyone else who tested it while I was not present!

DEFINITE THANKS go out to ShroomDuck and his crew for testing my map until I couldn't stand it anymore, and for helping me figure out many innovations I never would have thought I'd be able to do. I can definitely say this will not be my last map, and wait till you see what I hopefully will get moving for next project's release :P

Major props to Shroom for giving me so much assistance, rather than saying "DIY" ^_^. There ain't a better teacher out there! We'll miss your maps ShroomDuck!

* Copyright / Permissions * 
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

IT MAY NOT BE ALTERED, OR USED AS A BASIS FOR OTHER MAPS. TEXTURES ARE FREEWARE, AND MAY BE USED WITH THE PERMISSION OF THE ORIGINAL AUTHOR. MUSIC MAY NOT BE USED WITHOUT PRIOR CONSENT FROM AUTHOR. FAILURE TO COMPLY WILL RESULT IN YOUR MAP/MOD BEING PULLED FROM THE SITE AND/OR LEGAL ACTION.

"OPENING CREDITS" COPYRIGHT SQUARESOFT/NOBUO UEMATSU ©1995.
Re-arranged by Daniel Ortiz, 2002.
"Chrono Trigger" - Copyright SquareSoft ©1995

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Chrono


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Registered 29th June 2002

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