EvilTwin

There’s a new map for JA called Evil Twin by d00bie stu, and personally it’s very good.

The basis of the map is two large towers on oppos...

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There’s a new map for JA called Evil Twin by d00bie stu, and personally it’s very good.

The basis of the map is two large towers on opposite sides of a large castle-like building, with a fade of the sky box representing a “Dark Side” and “Light Side”. This creates a great setup for a CTF game, while the space in between and around for some great duel and FFA matches. All the textures are there, and there lighting is very good. There’s new music that fits the type of adventure/castle type of theme with some energy. Weapons are spread out across the map, where once you find them all you can have some great gunfights. Each side has pits and pools of water that you may fall in if you don’t watch your step.

My only complaint is that there’s too many stairs in the darn towers….but oh well, it’s worth it.

Summary: Great Map! A Must Download!

(>ZemmurkTrooper<)

New Music/Sounds: Yes New Textures: Yes Bot Routing: Yes Custom Models: No

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Download 'eviltwin.zip' (17.4MB)

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TITLE:
Evil Twin 

GAME:
Jedi Knight II: Jedi Outcast MP

AUTHOR:
d00bie stu

E-MAIL:
d00b-e@hotmail.com 

WEBSITE:
http://www.freewebs.com/d00b 

FILENAME:
jj_eviltwin.pk3 

FILESIZE:
17.3 mb 

DATE RELEASED:
11 September 2006 

INSTALLATION INSTRUCTIONS:
unzip jj_eviltwin.pk3 to base.

DESCRIPTION:
evil twin is a near- symmetrical map with two towers opposite eachother. each side of the map has its own lighting/atmosphere, one good, one evil. this map is good for ctf and sniping because of its symmetry and two towers (for the snipers).  this map has many areas for consecutive duels to take place, and it has an underground maze that leads to a council type room aswell. the maze entrance is tricky to find, but in the 'good tower', using the 'use' button while standing on the bench activates a trap door.  there is a pit to jump into with a small opening in the wall part way down that leads to some stairs and into the maze. in the case that the player doesnt make it into the opening, the bottom of the pit is filled with water and is impossible to get out of (with the exception of drowning of course). The 'evil tower' also has a trap door which leads to a completely different secret area.  There are a few other secrets, but you will have to find them on your own. =) it has gun/ammo support, but not all. holocron mode is not supported. botroutes are included.  there are some health and armor pick-ups around the map too.

BUGS:
some lighting issue that made colored light show up on random surfaces.  it might have something to do with the light-emitting shaders or the texture set.  don't expect much from the bots on ctf mode either.

THANKS:
jj posse, hooka, twist, deathdealer, reefer, darkblade, snake, killer, stix, gras, floyd,  punisher, teethteeth, siNNer, deadly, snakeman, impact, jsa, lestat, lethal, arc, lm, ls, es, anyone who was a tester, and of course, lucasarts, jk2files, and raven software. 

MUSIC:
Op. 32, H. 125- No. 1, 'Mars, the Bringer of War'.  Composed by Gustav Holst. Performed by the Royal Philharmonic Orchestra.  Conducted by Andre Previn.


THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR 
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM &

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Doobie Stu


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Registered 18th July 2006

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