The ffa_sarlacc.zip file you have requested: Star Wars: Jedi Knight II - Jedi Outcast / Free For All / FFA Sarlacc - 10.85MB is not available. Perhaps try browsing all files for the game Star Wars: Jedi Knight II - Jedi Outcast and upload any files you want to share or are missing.
We are calling on our community to help submit files that were previously hosted on GameFront / FileFront but are now missing.
If you have this file, please upload it using the form below (please ensure the filename and filesize match) and we shall do the rest.
Yet again jedi has made another great map based on the movies. This time its the sarlacc pit. Jabba's ship was had made my jedi (apart from the sails) and so where the smaller ones (forgot what there called :confused: ). The Sarlacc's insides make for a good dueling area if u mind the water ;) but the only way out is through death, which makes sence. Jabba's ship come with its own gun (which dont fire, radient prob i'm told), jabba's seat thingy, a dinning area and for some of you the most important place, a bar :beer: All in all a very good map however you will need a relativly good PC to run it i would have thought 1Ghz would be ok but u might need more or less depending on RAM/GFx card.
Author: LivingDeadJedi E-Mail:firstname.lastname@example.org Name of the MOD:ffa_sarlacc Description: Well if any was needed its the Sarlacc pit from Return of the jedi, but contains jabbas 1st sail barge similar in design to the one in the film but with slight changes in design *****KNOWN BUGS***** Sometimes your saber goes missing ??????????? never happened to me but bots seem to get that problem occasionally *****THINGS TO KNOW******* Might get slightly slow for lower end systems. My machine is a 1.4ghz with geoforce 3 and 500 megs of ram and even i got a slight slowdown in certain long view areas. Bots WILL JUMP ONLY IN SARLACC i tried adding bot routes into that but kept getting error =[ But they work everywhere else And anyway they would jump in a monsters stomach cause it would hurt alot HAHA In jedi master mode you must be good at Jumping with not much force Best way is to jump from the sail barge after getting a good run up and time it just right to leap onto the bars then over to the first skiff, then it should be a short leap to the second and the saber =] Of course if ya spawn by the saber then ignore what i just said above HAHAHA ****THANKS GOTO**** Mike Gummelt for his help and all at Ravensoft [XG]darth vader for beta testing it and making the sails for the barge [OD]**Paul** for beta testing and kicking the **** out of me =[[ oh and posting my map at jk2files [XG] Twilight for beta testing [XG] Homer for testing my maps Sergio for posting my map on jedioutcastmaps.com =]]]]]]]] [XG] Mondpa for making the sounds for me The person that made the Textures in the morroco folder and the sand texture AND ALL MY MATES IN XG CLAN *****INSTALLATION***** to install extract the pk3 from the zip file and place in your BASE subfolder inside Jedi knight 2 directory then load map as an FFA or a duel or Jedi master Also on loadup if you get an ERROR HUNKMEGS then do what it says open console ( shift and ` key ) then type in what it tells you to on error message the number is the amount of memory you want JK2 to use, mine is set to 128 megs You may have done this for other maps anyway Download any maps including mine at your own risk. I take no responsibilty for any damage caused by this file. Either by editing the pk3 or an error in the download. THIS LEVEL/MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS
There are no comments yet. Be the first!