Forlorn Spaceship Duel

It's a very sad spaceship, apparently. It must be because it's so small... and there's no mess hall. I'd be sad if I had no mess hall to...

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It's a very sad spaceship, apparently. It must be because it's so small... and there's no mess hall. I'd be sad if I had no mess hall too!

Anyway, this map is apparently a first from this author, which is rather suprising given the very decent quality of the map. It's not perfect, obviously, but it's more than passable. The map consists of two areas -- a main bridge area, and a smaller (and more cramped) walkway leading to a door that doesn't open. What'd you expect? It's a duel map, not a pleasure yacht!

Hang on, I lost my train of thought... Oh yes! I really like the overall look and feel of this map. It's got a great atmosphere to it and has some pretty nicely put together architecture to boot. The only thing I wasn't really keen on was the lighting, which is a bit lacking. The overall lighting is alright, but there are really no sources which is kind of a drag, especially for that long corridor. Not a bad map for some small duels, though.

Bot Support: Yes New Textures: Yes New Sounds: No New Music: Yes

~Inyri

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Title: Forlorn Spaceship Duel
Author: wookie909
E-mail: wookie909@hotmail.com

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Description: This a small and dark duel map, taking place in an abandonned spaceship. I used mostly imperial textures, but I wanted to create an older atmosphere, a bit like in Star Wars™: Knights of the Old Republic™. 

Comments: -This map has a bot support, but that might from time to time fail.
		  -I'm kinda new at mapping, so my map looks quite dull^^, since I can't use custom shaders properly.
		   I hope my map is acceptable though (:
		  -I may release another version with moving stars (if somebody knows how to do this, please mail me to the
		   address above) and a better lighting, when I will have mastered shaders.

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Installation: Put the duel_spaceship.pk3 file in your gamedata/base folder. To uninstall it, just remove the .pk3 file. 

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Known problems: -In spectator view, if you are in the corridor, you won't be able to get out of it.

Thanks to: -psionic3d for the hull texture.
		   -Richdiesal and his wonderful tutorials, that helped me to get into mapping.

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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

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wookie909


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Registered 2nd September 2007

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