This plugin will let you import .GLM files into Milkshape3D.
Changes/updates from version 1.0:
-Changed the name of the importer in Milkshape's menu to "Ghoul2 .glm" -Now imports Texture Coordinate UV info
Install: Unzip 'msGLMImporter.dll' to your 'Milkshape 1.x.x' folder (1.x.x is your version of Milkshape). This is the default directory for Milkshape, so if you have it installed somewhere else, just make sure you have this .dll in the same folder as 'ms3d.exe'.
Open Milkshape, go to "File > Import > Ghoul2 .glm" and then select the glm you wish to open.
This is an IMPORT ONLY file!! You cannot export to glm. This is unsupported, so use at your own risk.
GLM Importer for Milkshape3D Ver.2 by:BoBo Fett firstname.lastname@example.org http://jedidreams.codealliance.ca/ Overview: This Plugin Imports Ghoul2 models(.glm) into Milkshape3D The Plugin should work with these games: Jedi Knight II: Jedi Outcast Soldier of Fortune II: Double Helix You can download the ShareWare version of Milkshape here: http://www.swissquake.ch/chumbalum-soft/ History: Ver .2 - May 28,2002 -Changed the name of the importer in Milkshape's menu to "Ghoul2 .glm" -Now imports Texture Coordinate UV info Ver .1 - May 14,2002 -first release Development machine: Pentium III 1000 with 512MB RAM, Geforce3 Ti200 WindowsXP pro Visual C++ 6 You may distribute This zip under these rules: 1)The zip file must contain the original unmodified files. 2)Must be distributed for free.
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