GLM Importer for Milkshape3D

This plugin will let you import .GLM files into Milkshape3D. Changes/updates from version 1.0: -Changed the name of the importer...

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File Description

This plugin will let you import .GLM files into Milkshape3D.

Changes/updates from version 1.0:

-Changed the name of the importer in Milkshape's menu to "Ghoul2 .glm" -Now imports Texture Coordinate UV info

Install: Unzip 'msGLMImporter.dll' to your 'Milkshape 1.x.x' folder (1.x.x is your version of Milkshape). This is the default directory for Milkshape, so if you have it installed somewhere else, just make sure you have this .dll in the same folder as 'ms3d.exe'.

Open Milkshape, go to "File > Import > Ghoul2 .glm" and then select the glm you wish to open.

This is an IMPORT ONLY file!! You cannot export to glm. This is unsupported, so use at your own risk.

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Readme
GLM Importer for Milkshape3D      Ver.2
by:BoBo Fett bermshot@hotmail.com
http://jedidreams.codealliance.ca/

Overview:
This Plugin Imports Ghoul2 models(.glm) into Milkshape3D

The Plugin should work with these games: 
Jedi Knight II: Jedi Outcast
Soldier of Fortune II: Double Helix

You can download the ShareWare version of Milkshape here:
http://www.swissquake.ch/chumbalum-soft/



History:
Ver .2 - May 28,2002
 -Changed the name of the importer in Milkshape's menu to "Ghoul2 .glm"
 -Now imports Texture Coordinate UV info 

Ver .1 - May 14,2002
 -first release

 
Development machine:
 Pentium III 1000 with 512MB RAM, Geforce3 Ti200
 WindowsXP pro 
 Visual C++ 6

You may distribute This zip under these rules:
1)The zip file must contain the original unmodified files.
2)Must be distributed for free.

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BoBo Fett


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Registered 16th May 2002

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