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This rather simple duel map I found to be fairly entertaining.
As you can see from the screen shots, there's not much to it. Large cubic room, with many platforms all over the place. The idea is that as you're dueling, you'll find yourself on any one of those platforms, either by falling or jumping. Best play with Force jump on.
On some of the platforms, and espcially the top two, you'll find that an invisible trapeze throws you to another platform across the way. Very cool, very unexpected. I like that.
Also, stay off the floor, because it'l kill you.
Well, in playing this map I got he feeling that it was kind of slapped together quickly, but the invisible trapezes and deadly floor help make up for it. A little more ingenuity in shapes and textures, and this map could have been great.
Padawan Bob says this is his first attempt at mapmaking. I don't know about you, but I've seen far worse first attempts! :D
Bot Support: No New Textures: No Game Types: Duel
*************************** JEDI KNIGHT II MODIFICATION *************************** Title : [GPJ] Duel Experiment Author : Padawan Bob Email Address : firstname.lastname@example.org Website : http://www.geocities.com/gpjclan : http://gpj.secreations.com/ File Name : gpjduel102.zip File Size : 764 kB Date Released : 2/27/2003 Description : A simple design, yet pretty complex. A main platform with an arrangement of platforms below. Almost every platform has a launcher that will push you somewhere else on the map. Beware, the floor will kill you. The best thing to do would be to run around and check what pushes you where. New Textures : NO New Objects : NO Bot Support : NO Known Bugs : None that I know of, except that when you hit the floor you do the falling death, when you obviously just stay on the floor. *Construction* : About 5 hours or so. Comments : The second map I ever made. It was pretty much a test of the launching platforms, but it turned out to be pretty amusing. Installation : Extract the pk3 file from the zip into your GameData/Base folder. Voila! *Disclaimer* THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS
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