GR Bespin

My review of the previous version of this map: Imagine Bespin on acid. That's totally what you get with this map. It's brighter...

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My review of the previous version of this map:

Imagine Bespin on acid. That's totally what you get with this map. It's brighter, more colorful and it has a heck of a lot more going on than the original Bespin. There are more pads, more corridors, more of everything. But the basic Bespin Streets design is still there.

I actually like this map. I didn't think I was going to when I first saw it. My initial reaction was, "OMG They screwed with my Bespin!" But after I explored a bit, I realized that the author of this map actually was able to improve upon Bespin. Nice job.

Just a few reviews ago, I added a "new" Bespin map for JK2 and I didn't like it at all. This map however, is nothing like that. The first version was decent and got a good rating from you guys - and had quite a few downloads. But this 2nd version is even better. It's surprising how just a few texture changes and a new skybox can completely change a map. This looks more like Coruscant at night than Bespin anymore. And I like it. Yes, it it a bit of a clan map with the silly Hall of Fame thing, but it was done well. There are only a few rooms, and they had some entertaining and interactive things going on there. This map is definitely worth your time to download - and I'd love to see this added to servers. Great job updating Bespin!

Bot Support: No New Textures: Yes New Music: Yes Game Types: FFA

~AmosMagee

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Download 'grbespin.zip' (26.28MB)

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Readme
===================
     GR Bespin
=================== 
Game		:Jedi Outcast
Title     	:GR BESPIN
Author    	:Enemy Within
E-mail		:bnicholas427@ameritech.net
Version		:Final

File Name	:GRbespin.pk3
File Size       :26.3 MB
Type            :FFA
Music		:worldspawn music 
Custom Textures :Yes(Lots)
Bot Support     :No

Description
===========

This is the final edition of the Galaxy Rebels Bespin Map.  This version includes a new sky,
additonal structures, new textrues, GR offices, a GR Hall of Fame, and more diverse lighting schemes.
It still contains many of the original features such a detention cell block, control room,
multiple duel pads and some traps. However, In this version I centered all of the spawn points 
very close to the streets in order to make the map more playable in a ffa.  Again this map was made 
entirely from SCRATCH and is not an alteration of the original Bespin Map file. I think this will 
be an enjoyable map to play. I hope you all have fun.

Thanks go to the following people for testing the map and providing
continuous feedback through the many stages of building and development.
======
UNIverse@war{GR}
Tidus{GR}
Bleep{GR}

Installation Instuctions
========================
Extract file into Lucasarts/Gamedata/base folder.

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Enemy Within


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Registered 19th January 2005

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