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The atmosphere is quite dark in this map. It's about right for a duel. Great room for jumping around, so I'd recommend a saber and force only duel for this one.
==JEDI KNIGHT ADDON MISSION==================================== Title : Imperial Arena File Name : imperial.pk3 File Size : 188 kb :) Author(s) : Markus "MarkusW" Wallmüller Date of Release : April 2002 Email Address : email@example.com Webpage : http://www.markus-w.com Description : A small duel map set in an imperial base.... About : This is my second map for a Q3 engine game, so don´t exspect to much plz. I´m much better in Unreal Engine mapping. I hope JK3 will be based on the Unreal Engine ;) Additional Credits to : Raven and Lucas Arts for this great game -------------------------------------------------------------------- Other maps by author: for UT: DM-1on1-MarkusW DM-Maralia DM-Obscura DM-Ayoka DOM-Ayoka and much more... for Tactical Ops: TO-Town TO-DWH TO-Dust TO-SnowyMassacre for StrikeForce: SFDM-MilitaryBase for Inflitration: DM-INF-Dust DM-INF-DWH for Quake3: Another Gothic Quake3 map for Undying: The Undying Ghost House mappack part1 --------------------------------------- Beta Testers : ehm....only me :) Development machine : Athlon 700 MHz with 128 MB RAM, Vodoo3 ================================================================ * Play Information * Level name(s) : Imperial Arena Game : Jedi Knight II: Jedi Outcast New Textures : No New Objects : No * Construction * Base : None Editor(s) used : JK2Radiant Known Bugs : many misaligned textures + lighting sucks in some areas ================================================================ * I admit that * (as required by the LEC Licence Agreement about Addon Levels) 1. My Level works only with the retail version of the Software, and does not work with any demo or OEM versions of the Software. 2. My Level does not modify any COM, EXE, DLL or other executable files. 3. My Level does not contain any illegal, scandalous, illicit, defamatory, libelous, or objectionable material (as may be determined by LEC in its sole discretion), or any material that infringes any trademarks, copyrights, protected works, publicity, proprietary, or other rights of any third party or of LEC. 4. My Level does not include any LEC sound effects or music files or portions thereof. 5. My Level identifies in every description file, on- line description, read-me, and in comments in the New Level code: (a) the name, address, and e-mail address of the level's creators, and (b) the following disclaimer: "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY." 6. My Level may not be sold, bartered, or distributed with any other product for which any charge is made (other than incidental charges for time spent on-line), but rather must be distributed free of charge. 7. By distributing or permitting the distribution of any New Levels, all creators or owners of any trademark, copyright, or other right, title or interest therein grant to LEC an irrevocable, perpetual, royalty-free, sub- licensable right to distribute the New Level by any means (whether now known or hereafter invented), and to create and distribute by any means (whether now known or here- after invented) derivative works thereof, and to charge for the distribution of such New Level or such derivative work, with no obligation to account to any creators or owners of the New Level in any manner. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. (I don´t think anyone would like to use this map as base :D) THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY. You MAY distribute this level, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact, with NO charge (other than incidental charges for time spent on-line).
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