First off this map pack is so cool! :D.. All 3 maps are very well designed. and the structure and settings on each are very good. If you love this game then you'll love this map pack. :D
Each has it own style and yet very playable , my personnal fav is the darker ctf "saweeet!" ... enjoy it
*************************** JEDI KNIGHT II FFA/CTF MAP *************************** Title : IRG Coruscant Author : Fairuz "GhostBear_74" Mustaffa E-Mail : [email protected] Website : http://www.i-r-g.net/rws/ File Name : irgcoruscantfinal.pk3 File Size : 3,191kb or 3.19mb Date Released : 10 June 2002 INSTALLATION put the pk3 file into \GameData\base folder in your JO folder. DESCRIPTION This map take place at night on the highest level of the Imperial City in Coruscant. it primarily consist of 11 buildings and a floating landing platform connected together by Gantries, Jumppads, elevators and moving platforms. It had a huge open area where a wrong step will end up with you falling into the abyss of coruscant far below. COMMENTS This is my first Jedi Outcast map. I have never made a Quake 3 engine map before thus it map is my learning map so to speak. I really push the limit in terms of size on this map. Originally this map consist of a Power Generator room, a lobby with a cantina and alot more corridors and a hangar. Unfortunately with all that included the map have a frame rate of 10 to 20! sometime less! 1 month worth of work was cut from this final work in the end. However this map is still a resource hog and it may be better if ya use a lower resolution when playing this map. Despite all it's shortcoming I learn tons about making map and I have to credit it with teaching me most of the aspect of making map and it's limits. Anyway, I hope you enjoy it. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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