The only difference between this and the earlier released JA mod 1.5 is that this is a Windows installer - making it almost effortless to add this mod to your JK2 server!
Maddog's review of what was supposed to be the last version of this great mod:
Quote: Michael B.K.A. cHoSeN oNe brings us the newest and final version of his mod. What wasn’t the last version supposed to be the last? Hmmm anyway on to the review. As always this mod is a server side mod and contains all of the past features plus more. Most if not all of the changes are for the admins and the person running the server. You can now ban a whole range of I.P. addresses, there is a new command that enforces the no force/no weapons even if terminator or empowered modes are on, there is a few new sound effects added to exploding body parts and the login of admins and much much more.
Personal I like this mod and we run the 1.3 version on the ICoP server and plan on taking this mod for a test run. I suggest giving this newest version a download, most of the new commands will help out the admins and who doesn’t like sound effects LOL. Great job, only time will tell if this is the final version .
Maddog
Below is Amos’s review of version 1.3:
Quote: Jedi Academy 1.3 is the final version of this great mod - no really - it IS the final version. Seriously. This update is chocked full of admin commands and emotes and just all kinds of stuff. There are quite a few bug fixes and this is just the best mod out there for admin-ing servers. The gameplay remains the same, but now, like if you're in a duel on an FFA server, you can't use bacta, or emotes. Any sleeping or punished person cannot be killed - they can't even /kill - fabulous feature for admins trying to deal with lamers. Ooo ... and if a Padawan connects and there's already a Pad on the server, the one connecting gets renamed. And, and, and ... there's just so much here. Read the readme. Trust me ... you're going to need to read it. It's a freakin' tome, but there's just so much there and every feature is just ... well, okay, I'm gushing. But I love this mod. Remember, it's a serverside mod, so you don't have to download it to play at a server that runs it.
~AmosMagee
Below is a list of updates from the last version:
Quote: 1.4 - Updates · New IP Range Banning Admin Command ( mbanrange) · g_mAllowPowerups - Enforces the use of powerups when 1 or more (Except for ALL) force powers are disabled. · g_mDebugTerminator - Will enforce the "Saber Only" server rule and will allow no weapons other than saber upon it. · g_mDebugEmpower - Will enforce the "No Force" rule and will not allow empowered clients to have force. · g_mAllActivity - detects all activity by client when using the g_timeouttospec cvar, thanks Lee · bot_honorableduelacceptance - now available without cheats, default is enabled. · Spectator Followers can now be kicked, banned, etc. without affecting others. · mvstr - command that allows you to choose which map you want in the rotation, without disrupting the order. · mnextmap - executes next map available in rotation. · g_mAllowAdminMap - controls the mnextmap command usage. · g_mAllowAdminVSTR - controls the mvstr command usage. · g_mAllowTeamSuicide - allows clients to use the \kill command when in team games. · Added Thunder sound effect to admin & knight login. · Added Explode sound effect to the mexplode admin command. · Most default settings that were in academy.cfg are now hardcoded into mod for faster and easier configuration. · jk2logbackup.pl - this is a perl script for BSD and Linux servers only, designed to archive your games.log file weekly. (written by neoE) · Minor Code Tweaks
So, though ChosenOne has promised time and again that the last update really was the last one, you can't really blame him for updating this one ... last ... time. He's removed over 60 cvars that just seemed to bog the thing down. Doing so has streamlined the mod, making it faster, the filesize smaller and it doesn't use as much RAM as before. One of the great things about JAR (for JA) is that Server Admins are able to pick and choose which commands they want their Admins and Knights to have. Chosen has included that same feature here, for those still playing JK2! He's also customized the aminfo command according to what level of admin you are, or if you're just a player. Two new little cvars were included to let you change the health regeneration of bactas and adjust the value of which the bacta regenerates your HP.
I'd say those are some decent updates for this mod and worth the download - especially with the removal of those cvars. Great job, as always, Chosen!
~AmosMagee
************************************** JEDI KNIGHT 2: JEDI OUTCAST ************************************** Title: Jedi Academy Mod - Windows Installer (Final Build) Version: 1.5 Author: cHoSeN oNe File: JAMod_15_Setup.exe Size: 6.30MB md5 Checksum: 9f1f91d5a5ce89b94e78a763e0cf9782 Homepages: http://www.thejediacademy.net, http://jamod.jk3files.com Email: [email protected] Description: This is the windows installer for JA Mod 1.5 1) Full Install - All mod components, Jk2 Dedicated server. 2) Custom Install - you can choose what components. Highlighted Features: *********1.5********* Over 60 cVars removed. Server Admins can now pick and choose what commands they wish to allow their "am" and "jk" level admins to use. g_mAdminCommands - cVar bit value to determine which "am" commands are allowed for their admins. g_mKnightCommands - cVar bit value to determine which "jk" commands are allowed for their knights. rcon admin can always execute the commands even if they are disabled to other admins. aminfo - now prints commands that are accessable to admin, instead of just commands in the mod. amhelp - now prints commands help to the admins pending if they are accessable to them. g_mNerfBacta - Allows you to change the Health regeneration of the Bacta. g_mBactaHP - The value of which the bacta regenerates your Health. Windows Installer Version includes jk2 1.04 Dedicated server. New IP Range Banning Admin Command ( mbanrange) g_mAllowPowerups - Enforces the use of powerups when 1 or more (Except for ALL) force powers are disabled. g_mDebugTerminator - Will enforce the "Saber Only" server rule and will allow no weapons other than saber upon it. g_mDebugEmpower - Will enforce the "No Force" rule and will not allow empowered clients to have force. g_mAllActivity - detects all activity by client when using the g_timeouttospec cvar, thanks Lee bot_honorableduelacceptance - now available without cheats, default is enabled. Spectator Followers can now be kicked, banned, etc. without affecting others. mvstr - command that allows you to choose which map you want in the rotation, without disrupting the order. mnextmap - executes next map available in rotation. g_mAllowTeamSuicide - allows clients to use the \kill command when in team games. Added Thunder sound effect to admin & knight login. Added Explode sound effect to the mexplode admin command. Most default settings that were in academy.cfg are now hardcoded into mod for faster and easier configuration. jk2logbackup.pl - this is a perl script for BSD and Linux servers only, designed to archive your games.log file weekly. (written by neoE) mnpcaccess does not give client access to cheats. You can now use clients names for assigning mnpcaccess/mnpcnoaccess. Fixed an emote exploit due to g_mDebugCheats set to 1 and cheats enabled. (debugKnockMeDown) Fixed emote exploit when in spectator. Disabled the use of pushing/pulling dropped items. (this fixes the weird spawnpoint bug) Empower only gives team force and team heal power as an extra when playing team games only Empowered clients now has stronger team force and heal when playing in team games. g_mAdminGun - Enables/Disables AdminGun system. (includes script) Fixed using emotes when dead. Fixed using terminator and unterminator to become alive after death. Fixed Teleporting the dead. g_mAllowTeleFlag - default is enabled, if set to 0, clients cannot teleport during CTF and CTY gameplay. New BanIP.dat file stores banned ip's. Full use of 2048 saved ips activated! Clients cannot use emotes during movements, specials, backattacks, and other saber attacks. Tweaked the whois command a little again to make it more stable. Server messages print better for clarity. New Voting checks, 1) Failed Vote Delay, 2) Need 2 clients to call a vote 3) No voting within 1 min of map change. g_mAllowVoteMap, g_mAllowVoteGameType, g_mAllowVoteKick - new cVars to control certain voting rights. Clients can no longer change their name during a vote to escape its purpose. g_mGiveAdmin - if set to 1, you can grant an admin access level to anyone on the server. madminaccess, mdenyadminaccess - commands for granting/denying admin access to clients. New admin command mprotect/munprotect - protects client on server from attacks untill client attacks others. Silence/Unsilence has new mode parameter. Sleeping and Punished clients now are invulnerable to attacks. Explode now gives you a selection of which appendage you wish to detach. Enable/Disable use of black color names. Client's nick can now be 50 characters rather than 32. mreward command removed. New logout function - to logout as an admin or knight. Timeout to spectator finally working correctly with g_inactivity timer. ( written by Lee Oattes ) Ignore - ignore certain clients from chatting so you dont have to listen to them. Punished and Sleeping clients can no longer use the \kill command. New cVar g_mNameChange - Name changing time allowance, default is 1 minute. Same name checking, auto renames when a client with same name is found. New g_mAllowBotLimit, g_mMaxBots, and g_mMinHumans to control amount of bots and players on the server at any given time. Saga Mode compatible, including all bug fixes made by authors in Lucasforums. Included Filter for all QTracker™ servers using JA Mod. ( Double click JAMod.qtf file to install ) Optimized Source code to increase speed and stability. All Features included from previous releases.
There are no comments yet. Be the first!