Jedi Archives 2 is Sevker's latest map creation. The map has several rooms. I think I counted a total of three "council" rooms, one very large library and another room that I'm not sure what to call, but there is definitely plenty of room for FFA's galore!
Bright and visually appealing, this map has a lot of potential - for those with better computers than mine. :P Now, I get about 40 FPS, on average, at Bespin Streets. The FPS for this map was about 14. It even dropped to 9 at one point.
The lighting in certain areas of the map are just perfect, and add ambiance to a map that could've been boring. I really liked the architecture in the archives room and the colors and textures all throughout the map were great!
So while this is a nice map to look at, I just don't think of it as very practical.
Bot Support: No New Textures: Yes Game Types: FFA
4th January 2003 ------------------------------------------- Map Name :Jedi Archives 2 Author : Sevker Email Address : firstname.lastname@example.org Map Notes : The Jedi Archives depicted in Episode 2. Other Notes : Elevators are simple on way back.. wait for them to completly stop. when they move again get on them to go down ;D : This is the 2nd edition of my Jedi Archives map. this complete with Council room. Credits : RavenSoft for one amazing game. Build Time : I built the Archive 5 months ago in 2 days... The rest I finished in one week. *How to Play* To Install the Jedi Archives map: Extract the Archives.pk3 into the jk2/gamedata/base folder *Copyright / Permissions * THIS MAP IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. IF YOU WANT TO USE THIS MAP IN ANYTHING YOU MAY RELEASE, PLEASE CONTACT ME FIRST. I LIKE TO KNOW WHAT MY WORK IS BEING USED FOR. FEEL FREE TO DISTRIBUTE THIS MODEL, AS LONG AS THIS ARCHIVE REMAINS INTACT WITH THE README FILE.
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