LADDER - The Xmas Story

Darth Arth and Kenshin bring us this entertaining SP ladder for Christmas. We sincerely apologize as the holidays delayed us getting this up...

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Darth Arth and Kenshin bring us this entertaining SP ladder for Christmas. We sincerely apologize as the holidays delayed us getting this up more promptly!

You'll find new skins, scripts, shaders, cutscenes, and maps for this well-made mod, easily par for the course for Arth and Kenshin.

I had a lot of fun playing it. Good job!

- Astyanax

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Download 'ladder_xmas.zip' (17.05MB)

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XMAS LADDER 
==============================================================
Author Information
==============================================================
Author: Darth Arth (Artur L.) and Kenshin (Chris V.)
Email Address: DarthArth@gmx.de
Email Address: Daimaju@gmx.net

==============================================================
File Information
==============================================================
Title: LADDER - The Xmas Story
File Name: ladder_xmas.pk3
Map Size: Medium
Version 1.0 - RC1

Date Of Release: December ´02
------------
Description: 
------------
LADDER - Type map with several new options. 

- 2 Maps. "Crash_landing" and "ladder_xmas"
- over 50 enemies in 18 waves.
- NEW Cutscenes
- many, many scripts
- snow effect
- new shaders and textures
- new Skybox with moving clouds
- some new NPC's without replacing the old characters
- new Game Menu with difficulty settings and snow :D
- customisable and free selectable Jedi-Helpers
- and many, many fun ! :D
-------
STORY: 
-------
There is no really a story... 
Kyle has some Problems with imperial tie-fighters on his way. Crash landing. 
Kyle is on a unknown, rocky Planet where he founds a small Portal. After going in,
he founds himself on a cold Christmas Planet...

==============================================================
-------------------
Mission Objectives: 
-------------------
just survive and see the end-cutscene, 
but caution, it is possible to die of laughter! :D

==================================================================
# Credits: #
==================================================================
thx to DAD*MAD for the "snow" - efx
-----------------------------------------------
Santa-Boss Model taken from the darth sidious model ct_palpatine.pk3           

model created by :the makers of ct_palpatine or Toonces@drivingcatstudios.com

                   Mason "Temptous" Gilbertson
                   Adam "Cheshire" Lee 
                   Kurtis "Kman" Smith
                   "Arco" Furgeson
                   Sampo
                   
                   Skin: Es0

Thank you Guys, may the Force be with you :)
-------------------------------------------
Santa-Boss Skin	by Daniel (DarkDrax)
-------------------------------------------
Apex Sabers 	by Philip "SlayerXXL" White & Victor "Chrioboy" Herrera
-------------------------------------------
Beta Testers	DAD*MAD
		Lord Thom (Thomas L.), 
		DarkJedi (Johannes B.), 
		Nookie.XS (Simon B.),
		Kenshin (Chris V.),
		[KC]Dark (Nils S.),
		Jedi-Adam (Adam M.)
-------------------------------------------
Xmas Reborn´s - Skins by Darth Arth
Reborn Zombie - Skin & shader by Darth Arth
Mara Jade     - Skin & shader by Darth Arth
======================================================
Music (Full Version only) - xmasladder.mp3

	FILENAME: Bart Klepka - Running From Hell (God Mode Mix) [Doom 2].mp3
      SONG TITLE: "Running From Hell (God Mode Mix)"
	MIXED BY: Bart Klepka
 ORIGINAL ARTIST: Robert Prince
	    GAME: Doom 2: Hell On Earth
      DATE MIXED: 23.10.2000 (Re-released 18.12.2000)
     MP3 QUALITY: 128Kpbs, 44Khz, Stereo
     MUSIC STYLE: Techno/Trance
    RUNNING TIME: 5m 51s
   ZIP FILE NAME: RUNHELLX.ZIP
   ZIP FILE SIZE: 5.31 Mb
======================================================
Additional Credits: All the people at jedi-knight2.de
and of course to the makers of this great game: Lucasarts, Raven

#########################################################################
==========================================================
Installation/Setup Information
==========================================================
#########################################################################
-------------
Requirements:
-------------
Software: Jedi Knight II - Jedi Outcast with at least 1.03 Patch applied.

Hardware: PIII / P4 800 Mhz, 32-64 MB Graphic Card

-------------
Installation:
-------------
Simply uncompress the ZIP-file(with subdirectories) in your 
"jedioutcast/gamedata" directory (NOT /base dir!).
Than you should have path like this:

"... your JKII Folder/GameData/ladderxmas"

------------------
Starting the Mod:
------------------
1. Load up the game, go to Setup-Menu. Choose Mods > "Ladder_Xmas..." and load Mod.

2. or, Double click on "ladder_xmas.bat" in your "GameData" - folder

3. or, If you want to start the mod via Link, directlty from your Desktop:

a) Make a Link to your "Jk2sp.exe" (normaly in your "GameData" directory)
b) Edit the properties of the link
c) in the command line add after "jk2sp.exe"

+set fs_game "ladderxmas"

d) save the link and play

----------
Problems:
----------
If you have problems with starting this mod:

- try to clean your "base"-folder.There is possible an other mod conflicting with my mod. 
- Check, if you have at least the 1.03-Patch applied.
- check your hard-disk free space

--------------
Performance:
--------------
If you want to increase your FPS rate, you can switch off the snow effect.
To do this, drop down the console and type:

HELPUSOBI 1
USE snow_1

to enable snow-effect, just type this once again :D

---------------
Jedi Helpers
---------------
If want other helpers than "Mara Jade" and "Luke", you just can delete
the "jedi_helper.pk3" from the mod-folder and replace it with your own Characters.
The names of the NPC's are:

Jedi_Help1	- for Mara Jade
Jedi_Help2	- for Luke

If you don't know, how to create your own NPC's, you can read my Tutorial on:

http://www.darth-arth.net/tutorials/en/npcs.htm

---------------
Saber colors
---------------

If you want to have permanent other Sabercolor as blue you must bind some keys:
_______________________________________________
# if you use the "1" - Key for your saber #

bind 1 "helpusobi 1; sabercolor green; weapon 1"
_______________________________________________
# if you use the mousewheel to change weepons #

bind MWHEELUP "helpusobi 1; sabercolor green; weapprev"
bind MWHEELDOWN "helpusobi 1; sabercolor green; weapnext"

_________________________________________________________
correct sabercolors are: green, orange, purple, red, blue

==============================================================
Construction Information
==============================================================

Vis Time:   About 30 Minutes (fastVis)

Build Time: About 8 weeks

Known Bugs: there is a small bug in the Single-Player Engine of JKII, even when a character is
	    temporary invincible, you can cut his hand off and he will stay alive ... :D

            report any bugs to DarthArth@gmx.de

############################################################################################
==============================================================
Licence Agreement
==============================================================
* I admit that * 
(as required by the LEC Licence Agreement about Addon Levels)

1. My Level works only with the retail version of the
   Software, and does not work with any demo or OEM versions
   of the Software.  
2. My Level does not modify any COM, EXE, DLL or other executable files.
3. My Level does not contain any illegal, scandalous, 
   illicit, defamatory, libelous, or objectionable material
   (as may be determined by LEC in its sole discretion), or
   any material that infringes any trademarks, copyrights,
   protected works, publicity, proprietary, or other rights
   of any third party or of LEC.  
4. My Level does not include any LEC sound effects or music files or 
   portions thereof.
5. My Level identifies in every description file, on-
   line description, read-me, and in comments in the New
   Level code: (a) the name, address, and e-mail address of
   the level's creators, and (b) the following disclaimer:
   "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY
   LUCASARTS ENTERTAINMENT COMPANY.  ELEMENTS TM & (C) 
   LUCASARTS ENTERTAINMENT COMPANY."
6. My Level may not be sold, bartered, or distributed with
   any other product for which any charge is made (other than
   incidental charges for time spent on-line), but rather
   must be distributed free of charge. 
7. By distributing or permitting the distribution of any New
   Levels, all creators or owners of any trademark, 
   copyright, or other right, title or interest therein grant
   to LEC an irrevocable, perpetual, royalty-free, sub-
   licensable right to distribute the New Level by any means
   (whether now known or hereafter invented), and to create
   and distribute by any means (whether now known or here-
   after invented) derivative works thereof, and to charge
   for the distribution of such New Level or such derivative
   work, with no obligation to account to any creators or
   owners of the New Level in any manner.

==============================================================
Copyright / Permissions
==============================================================

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT 
COMPANY.  ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY.

You MAY distribute this level, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact, with NO charge (other than incidental charges for time spent on-line).

==============================================================

All the characters are copyright by LucasArts.
Certain Sound files within are the copyright of Lucas Arts and are not to be distirbuted except with this mod.
==============================================================

© 2002 LucasArts Entertainment Company LLC. 
© 2002 Lucasfilm Ltd. & TM or ® as indicated.
All rights reserved. Used under authorization.
LucasArts and the LucasArts logo are trademarks
of Lucasfilm Ltd.
==============================================================

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Darth Arth


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Registered 22nd October 2002

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