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A landing platform for little airspeeders. As this map takes place in Nar Shaddaa, there are a lot of ways to die in a nearly endless fall... especially if you fight *under* the landing platform! The glass *is* breakable, so beware...
Pretty nice map! All the glass in this level is breakable (if not by normal weapons, try your saber :)) So when fighting on the glass floors be careful! There are a couple powerups as well, though not too easy to get :D 2 of them are far away and on a very *small* platform so it's hard to jump right on it. The main area for fighting would be the landing pad, so I wouldn't suggest too many players. One small bug is that you can jump behind the buildings, though you still die when you fall, it's just the fact that you're able to get behind those buildings ;)
***************************** *JEDI KNIGHT II MODIFICATION* ***************************** ==================================================== title: Nar Shaddaa Mini Landing Zone file: duel_nar_lz.pk3 size: 463 Ko finished: May 10th 2002 version: 1.0 author: Jeggor email address: firstname.lastname@example.org URL: http://jeggor.free.fr description: A landing platform for little airspeeders. As this map takes place in Nar Shaddaa, there are a lot of ways to die in a nearly endless fall... especially if you fight *under* the landing platform! The glass *is* breakable, so beware... ==================================================== Play information type: duel only Bot File (wnt): yes (several files) other: no new sounds: no new graphics: no (all Raven) new music: no (nar shaddaa streets - action) how to play: place duel_nar_lz.pk3 in your /base/ folder start jedioutcast MP hit play->create server-> select "Mini Landing Zone" ==================================================== Info The bots are supported, but are easy to kill... Don't use the force push against them and you'll have a better challenge. There are also a few weapons spawns, but as it is a small map, I strongly recommend using it with Sabre Only duels (you can also choose No Force duels, as most of the locations are accessible with Force Jump lvl 1). **About the bot files** There are several of them. The default one allow bots to go more or less everywhere, but they can fall quite often. In the pk3 you'll find other "wnt" if you want to change this. To use duel_nar_lz.alt3 for exemple, simply rename it to duel_nar_lz.wnt The alt3 makes bots more careful, they will fall less often, but they will avoid to get under the landing zone. The other ones, alt1 and alt2, are my first tries, and are not very good, but you may want to give them a try. Feel free to send suggestions and feedback at email@example.com ==================================================== Construction editor: JK2Radiant known bugs: none build time: 3 days ==================================================== Thanks to ... ID Software, RavenSoft, Lucasarts for creating fun :) Gildor for beta-testing ==================================================== Distribution / Copyright / Permissions This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. ====================================================
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