nDn Mansion

Silverayne brings us a very large mansion, with a center field like area, a pool and a large tower. Theres a waterfall in one section of the...

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File Description

Silverayne brings us a very large mansion, with a center field like area, a pool and a large tower. Theres a waterfall in one section of the map. The entire mansion is isolated via a river with ONE bridge.

In all, this map is a very decent, well designed map. Ive been waiting for someone who would do something like this for a while. I hope to see more mappers who have the skill to design a large house/mansion (been trying to get one done for a month already)

- Spectrum

New Textures: Yes Bot Support: No Game-Types: FFA and Team FFA

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Readme
***************************
JEDI KNIGHT II MODIFICATION
***************************

Title			: nDn Mansion
Author			: Silverayne
E-Mail			: therealrayb@hotmail.com
Website			: Coming soon

File Name		: ndn.pk3
File Size		: 5.626 Mb
Date Released		: 3-10-2003

Description		: This map was created specifically for clan nDn, it contains many beautiful features, such as the waterfall, even the water looks impressive, in my opinion atleast. It also provides places to rest and you can sit at a large number of places. 

Additional Information	:This map is compatible with FFA. No bots routes were included.

* Play Information * 

New Sounds  : No
New Skins   : No
New Objects : Yes
New Textures: Yes


Credits:
Great thanks go to my clan, nDn for giving me the idea to create this map. Other credits go to the authors of the textures I used, names unknown. If you see a texture and you're the author of it, don't hestiate to contact me.


* How to install * 

Just put the ndn.pk3 in GameData\base in your game directory, and it is selectable among the usual multiplayer maps.

* Copyright / Permissions * 
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

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Silverayne


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Registered 20th March 2003

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