So when I first spawned on this map, I have to admit I was a bit confused. I can hear a door open, but I didn't see it, really. On either side of me were glass walls. Finally, I walked through and turned around to see the door close behind me. So it seems that I spawned into a very tight space where I could go nowhere but forward. Not sure I understand the point of that. It's the same on both sides. The area for dueling itself is a bit boring. The textures are bland and the choice of textures just don't work well together in this map.
Now, the best part about this map is the original idea behind it. It's a very interactive map because there are four buttons that will change the map to suit your taste for a challenge. Press one button and a bit of the floor will drop out. It will stay gone until either the kill limit is hit, or 720 seconds is up. Or you can remove the platform with another button. Or maybe you want the pillars gone - press one of the buttons and see them disappear. It's a very clever idea, but in my opinion, 720 seconds is too long. And the map itself isn't very pretty. So while I like the concept, I don't like the map. :/
Bot Support: No New Textures: No New Music: No Game Types: Duel
Readme File:[-S-]DuelZone ---------------------------------------------------------------------------------------- Creator: [-S-] JONNYBOY E-mail: firstname.lastname@example.org Compile time: about 10 mins Time spent mapping: hours and hours # of brushes: maybe about 35-50 Added textures: Yes Added music: YES (Star Wars music yavin_final explore) Bot support: nope Game type support: Duel Special thanks to: Oh my god so many people to begin with, -most of all, [-S-] Perseus he was the one who helped a whole lot -Then [-S-] Proxxect help me get through the annoying times -The Serenity clan as a whole for getting me way more into JK2 -Richdiesal's tutorial (taught me the basic's although could be a little complicated at times) -GTK 1.4.0 (great system) lets have an update though huh? Ok this is a duel map as you can obviously tell from the title. I think it has what every good duel map needs. Ok let’s break it down shall we? When you first start you appear in a little chamber the door goes down and you see you opponent across the room. There is a spotlight on each one of you (blue and red) Then you see a platform above a main dueling area. Then AH ha! This is where this becomes an original idea! There are 4 buttons to one side of the dueling zone these buttons activate different things in the map. (Like a trap door. getting rid of the second level (story) and other stuff really nice feature you can customize the arena to your liking it will stay like the way you pressed the button until the over all kill limit is hit or 720 seconds are up) This modification has nothing to do nor is affiliated with Lucas Arts You are not allowed to use any part of this map unless you get promotion from me. You can do that by emailing me. I REPEAT DO NOT USE ANY PART OF MY MAP WITH OUT ASKING ME FIRST! Installation procedure: Unzip the .zip file and and put the .pk3 in the c:/program files/Lucas arts/Jedi outcast /gamedata/base folder then viola! ---------------- Personal note: Ok this is my first map I have made and published. I think it has all the elements that other duel maps (provided by Jedi outcast) lacks it gives you the options you want to have a good time. If the map sucks horribly well then email me and tell what I did wrong. Hopefully it is a great map. Besides that enjoy! And have fun :)
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