This was a Capture the Flag map, and it was simple. You start out in a dungeon on each side, at least that’s where I started. And you first have to get out of the dungeon by climbing a great big staircase, which in my opinion could have been a bit shorter. But it adds some interesting things into the game. Okay, so you’re out of the dungeon, what now? Well, you open up to a castle courtyard complete with a couple buildings and a bridge.
I was kind of disappointed at how Spartan the castle area was. I wanted to go up into the castle corridors and do some fragging! I didn’t feel like just shooting someone from the top of a house. I wanted to be behind a wall sniping! Oh well. Making an interior castle wall would be a lot more complicated, but it would be really fun. Anyways, this could be a fun little map to play on. Just remember to not jump straight down while bringing back the flag. There is an easier way to the flag, but I’m not going to tell you about it, because I’m sneaky.
Bot Support: Yes New Sounds: No New Music: Yes New Models: No Gametypes: FFA, CTF
~Jedi Knight II: Jedi Outcast~ Title :Sirhc's CTF Map Author :Christopher Madison ~ "Sirhc" E-Mail :email@example.com Website :freewebs.com/sirhcsdesktop ---------- File Name- ctfmap.pk3 File Size- 13 mb Date Released- Nov. 3, 2006 ---------- Description- A simple, medievel style Capture the Flag map. ---------- Credits- I would like to give thanks to Drahcir and Shroomduck for some textures. I would also like to thank my [NO] friends Drahcir and CountHunted II for their help and support! You guys rule! ---------- Installation- Unzip ctfmap.zip and put ctfmap.pk3 into your base folder in you JK2 directory. ---------- New Sounds -YES (music: Howard Shore - Concerning Hobbits, Helm's Deep, The Black Rider) New Skins -No New Objects -No New Textures -Yes ---------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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