Star Wars: Jedi Knight II - Jedi Outcast SDK v1.1

April 23 - Jedi Outcast Tools Release Update:From Raven:Today we found a typo in the StarWarsMP.qe4, the entitypath is...

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April 23 - Jedi Outcast Tools Release Update: From Raven: 

Today we found a typo in the StarWarsMP.qe4, the entitypath is incorrect, it should be: "entitypath" "__QERPATHMP_entities.def"

Well, one thumb down for the typo :) and 2 thumbs up for sending us the updated / fixed file!

This official SDK includes the following: JK2Radiant - the map editor. MD3View - model viewer for .md3 format models ModView - model viewer for .glm (Ghoul2) format model ShaderEd2 - the shader editor/viewer sof2map - the map compiler, you will not be using this directly, JK2Radiant uses this.

Enjoy and hit our modding / editing forums with questions and suggestions!

Note: These tools are released "as is" and are unsupported by Raven Software, Activision or LucasArts.

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Readme
Jedi Outcast public tool release
April 22nd, 2002

These tools are released "as is" and are unsupported by Raven Software, Activision or LucasArts.

Star Wars® Jedi Knight® II: Jedi Outcast™:

© 2001 LucasArts Entertainment Company LLC. © 2001 Lucasfilm Ltd. & TM or ® as indicated. 
All rights reserved. Used Under Authorization. LucasArts and the LucasArts logo are registered 
trademarks of Lucasfilm Ltd. Any use of any of the materials on this site other than for private, 
non-commercial viewing purposes is strictly prohibited.

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