If you're a veteran of any Quake 3 game then you should know about strafe-jumping (a.k.a. circle-jumping). If not, then this little demo might be where you want to start. The author, m00nchile, shows us what strafe-jumping looks like so you'll at least know if you've done it before (even if only by accident). ;) Unfortunately, that's all this is, a demo. This would've been a much more useful little addition to our site if m00nchile had included instructions on how to perform this little exploit in-game. Somehow, though, I get the feeling that one of you will comment with those instructions. :D
THE Jump Just extract the file jump.dm_16 to .\Gamedata\base\demos, then start Jk2 MP, choose Play and then Play Demo. Description: Just a simple exploit that's present in all Q3A engines, and it's called strafing. Mind you, this is no script, at least the Blueyonder community is very fammiliar with this technique. If anyone doesn't know how to do it and wants to, send me an e-mail. Author: m00nchile E-mail: firstname.lastname@example.org Tools used: TF_BioHazards demo recorder, notepad :D Production time: Hmm... pretty much as long as the demo is :D
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