Always nice to get a bit of nostalgia now again isn't it? Well, okay, I don't remember the very first Mario ever, but I sure do remember getting addicted on the SNES to one of them ;) There's been so many....! Anyway, the map.
Well, to be honest, although it's nostalgic, as a map it's pretty weak. Although specifically designed, evident from the Mario-style textures e.t.c, we're now in the days of Half Life2 and JK3. And also obviously, I would have thought, Mario looks like a pile of poo nowadays. You'll still find many of the classic 'features' though, such as the big green tubes (one of which you can fall down) and the blocks of chocolate-lookin' stuff. I was actually hoping for a fire-throwing plant, but it never came! :( Oh well.
The level is very long, but not very wide, and you can't fall off the sides (Only down the holes.) Although Mario may have been 2D, JK3 is a 3D game and the author could really have expanded the Mario Universe, but instead he's stuck to basics, which isn't a good thing in this case. The music also really gets on my nerves - I swear the music used is some remix of Mario which has managed to make it even more annoying than it was before.. *shudder.* Anyhow, check out the screens and see what you think, whilst I try and calm myself down after seeing that there were no bot-routes included.
New Textures: Yes New Sounds: Yes Bot Support: No
*********************************** Jedi Knight: Jedi Outcast *********************************** TITLE**: World 1-1 AUTHOR**: [ToC]D'Sparil / ~ToRn~FleSh E-MAIL**: DSparil316@hotmail.com WEBSITE: www.clantorn.tk FILENAME: mario_map.pk3 FILESIZE: 1.28 MB DATE RELEASED: Dec 12, 2005 CREDITS**: Paul S. Joseph (Element_JKnight) Email: JediKnight4Ever@Juno.com for the nintendo map pack, who's textures and level music i used. Nintendo for making Super Mario Bros. INSTALLATION INSTRUCTIONS**: Unzip or cut the .PK3 file and put it in your base folder DESCRIPTION**: World 1-1 from mario bros. includes everything the original game had and more. it's all pretty much just like the game but the ground i made a little wider and the blocks in the game are only simple squared blocks, not the same width as teh ground is. BUGS: not really bugs but the lights are kinda a pain. You can see the ground in the bottom of the pipes (hey i tried everything i could bit figured it's good enough, i mean who REALLY knows what's at the bottom of those pipes?!) COMMENTS: Before anyone complains... yes, there ARE lights with no obvious sources....BUT...this is mario world. is anything even remotely accurate? the guy can jump like 4-5x his own height, there are turtles the size of humans, u got a dinosaur who steals princesses, and you have lights with no sources. plus think of world 1-2 (WHICH i might make ;) ) Mario's underground....do you see any visible light sources in there? no. yet it's as bright as day down there. explain THAT! THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS
There are no comments yet. Be the first!