There has been a surge of new sabers/swords, everything since JA's release due to its new stances and ways to mod. This little package totally removes the sabers and all effects associated with them and turns them all into swords and sith swords. It's basically like sabers just didn't exist!
You can tell a fair bit of effort was put into adding all this new stuff, I'm imagining it but I could swear the defenses look different now, they are not changed but because of the new efx files things look quite different. I've noticed in a lot of mods that people don't go that extra mile and replace even the small stuff, this mod does.
The blood effect is interesting, it looks more like red puffs of smoke, of course JA wasn't designed to show blood so this is a good second for those of you who like to see that gorey red after a kill.
Some of the weapon effects have also been changed somewhat and they aren't too bad but the bullets do look a bit flat for the E11 and DL44.
This mod contains new sounds, new effects and new models so all in all very good for the file size!
************************ Academy ************************ Title:Academy: FPS Author:M1k3/ medieval_phreak / undrentide/ R0sh P3n1n/ Mike The Sennite Email:email@example.com File Name:FPS_Academy.pk3 File Size:1.64mb Date Released:Guy Fawks Day, 2003 Discription:This mod replaces the lightsabers with Sith Swords, lightsabers just look stupid, though they do not work quite the same as the real one in the game, no knockback. Staffs are changed to the sith septer.But it just works like a regular staff, you can't use it the way Tavion does at the end :-(, for some variety I made Staff model #2 the gaderfi stick. I have removed saber blur trails for a more realistic effect. The mod also changes the bullet effect on the repeater. The blasters have a different projectile effect and some new sounds, also the SP version of the pistol fires faster, if anyone knows how to change the MP version please let me know. I have also added blood effects and decals for most of the weapons. And I changed the explosion effect on the Bowcaster(if you look closely enough). In a future release I plan to add reload effects to the weapons, add access to the Desann and Tavion fighting styles, add blood effects to the bowcaster and concussion rifle, and get a better model for the repeater. If you have any suggestions, comments, or want to help me with modding JK:JA feel free to email me. Installation Instructions:Put the pk3 file in your GameData\Base folder. Software Used:PakScape, Paint Shop Pro 7, notepad, UltraEdit 32, Winace Archiver Build Time:4 hours Known Bugs:Your saber blade color shown up on the ground in front of you, I am told that you can fix this by truning off dynamic lighting. Also I am not completly shure if all the blood effects show up in singleplayer. Credits:Chris 'IMP.CAES' Reed for the Blood shader, and [T*J*A]-Jedi-L For his great sword sounds in this mod. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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