Admin Spawn Utility

Laziness for the lose. Now, I’m not saying that the author of this script was lazy, but I’m saying that most of the people who use this are...

Download

Uploading...
Do not refresh or leave this page!

File Description

Laziness for the lose. Now, I’m not saying that the author of this script was lazy, but I’m saying that most of the people who use this are lazy. It doesn’t take a script to spawn something. Yes, it’s nifty, because you don’t have to scroll through the list of NPC’s. However, it’s not that hard to remember the most popular NPC’s and just type them. I never used spawn scripts. If I wanted to spawn something fast, I bound it to a key.

Now, the script itself works well, although it could use a few things. Firstly, I don’t see the point in having ‘ragdoll’ in it. Aka – the broadsword command. It’s neat, but it doesn’t unlock ragdoll physics or anything like that. All of six keys were used, which was nice, although I would like to be able to scroll through the list of regular NPCs and vehicles separately, just for conveniences sake. But, this isn’t a bad script, although I’d like it more if it echoed the intro text rather than saying that. But that’s easy enough to change, so it’s not a big deal.

~Zach

Read More

Download 'tested_admin_spawn_utility.rar' (4KB)

Readme
***********************************
Jedi Knight: Jedi Academy
***********************************
TITLE:   Tested admin spawn utility
AUTHOR:  Ty.   A.K.A //:EMP:ReJected
E-MAIL:  ty12004@gmail.com
WEBSITE: z6.invisionfree.com/EMP_clan

FILENAME: spawn.cfg
FILESIZE: 11,553 bytes
DATE RELEASED: March 18 2007

CREDITS:  I personally made the script with no actual help on the script itself, 
but I would like to thank //:EMP:Fury for getting me started on scripting.

INSTALLATION INSTRUCTIONS: Put the script into the base folder (C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base) 
- To start the script type "exec spawn.cfg"  (no "'s when u actually enter it in game) in the console.

DESCRIPTION:  This script re-binds keys f7-f12 so make sure to back up any binds on those keys... 
The binded keys are as follows:
				f12=next option
				f11=spawn selected
				f10=previous option
				f9=NPC KILL ALL
				f8= RAGDOLL PHYSICS ON
				f7=RAGDOLL PHYSICS OFF

			*Note-  If you cant remember that, when you start the script those binds are echoed with the description.

The purpose of this file is to shorten the chances of crashing your server...
I tested every spawn here my self and about 30 something spawns actually do crash ur game so I took them out.  
Also I added the ragdoll(not really) just for the sake of fun. Plus for the sake of time I put this in alphabeticle order 
just so you dont have to keep panning through my spawn list.

That is about it for the description except for use at your own risk.

BUGS: Well with any spawning there is a good chance for crashing your server, 
but like I said before I removed the 100% chance of crashing npc's like rebornchiss,etc.  
When coming to spawns, too many npc's will cause a crashed server and spawning too many npc's at once will cause a crash.  
Thus, again use at your own risk.

COMMENTS: Originally this was made for EMP council admins...
but after handing this out to some friends they told me that this is a good script for cheat servers sooo...
I decided to put this on here for all to see and use.

Also any comments you would like to give me, send me an e-mail at ty12004@gmail.com ,  and please dont steal or reproduce my script as your own, and if you would like to post this script some where else please email me and ask for permission (appreciated)

copyright ©2007 by Reject

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

Read More

Comments on this File

There are no comments yet. Be the first!

:EMP:ReJected


50 XP


Registered 25th March 2007

1 Files Uploaded

Share This File
Embed File