First maps aren't always bad. This one illustrates that point.
As the readme states, it's a tad too big for a duel, but too small for an FFA map. As a duel map, I think it'll serve it's purpose quite well, since the floors are separated by an elevator.
Basically, it's a medium-large hollowed box with two floors, and an elevator going between them. Simple to explain, but the visuals make it more interesting than that. There are some pipes on the bottom floor, and some glass walls blocking the walkways on the top floor. There are also several columns supporting the upper floor.
One thing I would definitely change is the resolution of the loading screenshot. It should be a higher resolution. Also, a few randomly placed misc_models would add some nice eye candy. And of course, change the shape of the room to something other than a square.
Overall, this first map shows that the author has a grasp of the basic elements. I'd like to see some more in the future. :)
~Dretzel
***** Arena ***** TITLE: Arena AUTHOR: Thesolis FILENAME: arena.pk3 BSP NAME: Arena.bsp FILESIZE: 1.73 MB BSP SIZE: 849 KB DATE RELEASED: 2nd of March, 2009. CREDITS: I made the map, Raven Software, and Lucas Arts for textures and music(and game). INSTALLATION INSTRUCTIONS: Extract the zip file into the GameData/base folder of the Jedi Knight Jedi Academy directory. DESCRIPTION: I think the size of this map could be described as too small for an FFA and too big for a duel, but oh well. It's basically a room with two floors and an elevator in the center of the map. BUGS: The bot routing may be a little bad, it's my first map so what do you expect? ************************************* THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. *************************************
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