Amy's review of the first version:

Mars, you're going to make some people very, very happy. While this isn't the greatest model...


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Amy's review of the first version:

Mars, you're going to make some people very, very happy. While this isn't the greatest model you've ever made, it is a fun vehicle. It's a Bantha! Okay, now, if I say it enough, maybe I'll actually do it - I need to read the readmes BEFORE testing files. I spawned the Bantha in a map and thought it ate me. I was standing in the stomach of a Bantha! I didn't realize I could just walk backwards a bit to get out of it, so I just killed myself and came back to ride it. It is fun to ride, but the legs constantly moving (even when not moving) is a bit distracting. Mars DID say it was glitchy, so I'm not too bothered by it. Anyway, have fun with this new model.

Light Ninja helped Mars out by giving the bantha some new animations! So some me things don't look as buggy now.

Great Job!


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Title			:Bantha 2.0 
Vehicle Imports		:"Light Ninja"
Modeling		:Mars Marshall "NeoMarz1"
Animation		:"Light Ninja" 
E-Mail			:[email protected]
Website			:[email protected]/ 

File Name		:Bantha.pk3 
File Size		:241KB 
Date Released		:2/14/2005 

Description		: Bantha 2.0!!! What can I say. I couldnt have done this without "Light Ninja". He is a great animator, I must say he improved the model even more, plus the model sits above ground! Included is a death animation. There is a difference in the mounting procedure... Dont be shocked that when the bantha spawns, you will be inside of him... just back up
			and jump up on the saddle, and have some fun. Mars out

For some fun:		spawn wampa's next to bantha, they will attack him!

Special Thanks to: 	"Light Ninja".... you fixed this beast!!!! Thanks alot man.

******************************READ THIS BEFORE PLAYING***************************************

1) In order to spawn the craft you need to acivate cheats heres how you do it.

Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on) type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle bantha.

	Here are the npc vehicle names for this pack...

	cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). The Bantha is a little different than most vehicles, you may need to jump up on his head to mount him (while hitting use button).

Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall kotor_flight_school. The map will load with cheats activated. Now join the game and find a large area to spawn the bantha. Open the console again and type /npc spawn vehicle "vehicle name". Example: /npc spawn vehicle bantha. Notice that single player you have to put the "/" slash before the command.

2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. I like the Kotor map to fly around in, so of course I chose the second option.
	One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.

***Trouble shoot***	
1) Bantha wont spawn- make sure you have enough space to spawn, make sure you have cheats activated, make sure you use the proper npc name.
2) Bantha wont move- You may have spawned the vehicle too close to a wall or rock. This will ancor the vehicle so that it wont move.


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Mars Marshall

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Registered 16th June 2002

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