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other BaseJKA models, such as Luke and Kyle.Wow, for real?Ravensoft could have used a style like this. Seriously, I'm surprised they didn't. Not only would it be relatively easy to do, it would allow for so much customization.This mod does a good job. All sorts of customization, no default kyle when someone doesn't have it.If I have one gripe, it's the fact that some parts are missing (such as Kyle's shoulder pad) due to them not existing on the jedi or reborn. But I understand that the author can't do much about that, so I'll forgive him.There's not much else I can say about this mod, so I'll end the review on this note: It's worth it.New Models: NoNew Textures: NoNew Icons: YesNew Shaders: NoNew Sounds: NoBot Support: DefaultNPC Support: DefaultThis ends my review. If you are interested in reading a short commentary on player models, read on. Otherwise, proceed to the download button.It saddens me that player models in BaseJKA had to be so basic. Even the SP customization setup is basic, as you can only adjust 3 areas (Being the head, torso, and legs), and even then, there's only a hand full of options.Something I'd like to see in a coding mod would be increased customization. Specifically, more options in the SP-style setup. For instance, rather than the current 3, have options like hair, face, torso, legs, extras (such as a blaster holster), robe, arms, and sounds. On top of that, more of each would go a long way. Think of games like WoW, SWG, Oblivion, Morrowind, and Fallout 3. They all share a few common traits, but the one I want to focus on is the player. In each game, player customization is high, even reaching near-through-the-roof levels.That's one big problem with a game like this: Unless you are using some special player model/skin, there's an easy 4 dozen clones of you walking around. It gets old after a while.On a side note, all of this can also apply to sabers. Because let's face it: There aren't enough of them.Ok, that's all I have to say.Again, this mod is worth the download.~Crazy
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