It's not a secret that I'm not a major fan of Jedi Academy. In my opinion, JK2 is just a more solid game. FFA, dueling, CTFs are all better in JK2 when a saber or force is involved. That being said, it's a shame Raven didn't just put out an expansion for JK2 and give us the two new game types of Powerduel and more importantly, Siege. I'll admit that I haven't played a lot of Siege, but I am familiar with it and I love it. In fact, I've mostly been playing JK2 and Troopers lately. (Troopers is a mod for UT2K4.)
Anyway, this map reminded me of the Objective map Yavin for Troopers. The objectives aren't the same in all cases, but very similiar. I spent way too much time on this map, blowing up generators. Not that I wanted to spend so much time doing that, it's just that it takes forever to blow them up and there's like, 4 or 5 of them. I know I destroyed 4, but I never got a nudge to move on to the next objective. In any case, it's a fun map, I think. And I really should be playing more Siege. It's just about the only thing I enjoy about JA and this map would be a lot more fun to play with others. Cause like, playing Siege alone sucks.
Bot Support: No New Textures: Yes New Music: No Game Types: Siege
================JEDI KNIGHT Jedi Academy Map========== Title : Battle on Yavin 4 File Name : siege_yavin4.pk3 Author : Bio Kasto/BiD-One Date of Release : 26.05.2004 Email Address : [email protected] ================================================================ *Information * Level name : Battle on Yavin 4 Attackers : Imperials Defenders : Rebels Imperials brefing : Lord Vader has ordered to assassinate an Imperial officer, currently held hostage in the Rebel base on Yavin 4. This officer is in posession of a vital intelligence information. He must die before he reveals them to the Rebels! Rebels brefing : The Rebel Alliance managed to capture an Imperial officer, holding a valuable information about Imperial intelligence and are currently holding him in the secret hangar on Yavin 4. Protect the prisoner to acquire these information! Objectives : Imperials : 1) Destroy power generators to disable shields 2)Hack into Rebel computer systems to disable shield 1 3)Hack into Rebel computer systems to open the gate 4)Hack into Rebel computer systems to disable shield 2 5)Carry the security code to the panel in front of the hangar to gain aceess inside 6)Kill the traitor Rebels : 1)Defend the power generators 2)Defend the computer systems in station 1 3)Defend the computer systems in station 2 4)Defend the computer systems in station 3 5)Prevent the Imperials from reaching the panel with the security code 6)Defend the hostage ================================================================ Installation Notes: Just extract the siege_yavin4.pk3 to GameData/base ================================================================ * Special Thanks * To my best friend Goriass and Pajonk for the beta testing! To my best friend Goriass for making the scripts for me! To other my beta testers! Chairwalker for making the junglefloor texture! And of course to Gearge Lucas! ================================================================ * Copyright / Permissions * THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY. You MAY distribute this level, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact, with NO charge (other than incidental charges for time spent on-line).
There are no comments yet. Be the first!