Battle Streeds

From what I've seen, Battle Streeds are kind of like horses in many ways, and these models have been helped a lot by the great animations -...


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From what I've seen, Battle Streeds are kind of like horses in many ways, and these models have been helped a lot by the great animations - very impressive. In fact, I noticed these before anything else hehe :D Ok, onto the streeds themselves. Firstly, the skinning is very crisp and they look great, although theres some texture distortion around the underside and other various places, but I guess you'll always get that on models. This pack corresponds with the HypoStreeds pack, except these guys are armoured, and battle ready - as the name suggests.

There's not much else to say really, most of the sounds are great, although the death sound doesn't fit particularly well, and there the odd small clipping problem between the neck gear and the body when the streed bends down to eat some grass, but overall theres not much to complain about. Ok, theres both a white and a black version to be used here, which are sort of team skins I guess - but the dark one looks especially evil and is probably my preferred one. Have a look at the screenshots and see what you think - but it's very hard to describe what they look like when they're running - the animations are great. However, it may be me, but are the legs coming down a little close to each other? Instead of right,left right,left :D

New Sounds: Yes Team Support: Limited Bot Support: No

~Szico VII~

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Title			:BattleStreed 

Modeling/Skins		:Mars Marshall "NeoMarz1"
Sounds			:NeoMarz1
Vehicle Imports		:Light Ninja
Animations/Weighting	:Light Ninja 
Website			: 

File Name		:battlestreed.pk3 
File Size		:823 KB 
Date Released		:3/8/2005 

****Description****	: 

	The Streed or "Hypostreed" is a NeoMarz1 personal creation... It does not exist in the StarWars universe. Actually the creature was designed to be used in my "up and coming" 3D comic Eve!
Someone had suggested that a horse model would be cool to put in the jedi game, and the Streed seemed to be a good model to import. Light Ninja had suggested that I should do an NPC model (since we both worked on the Bantha).
I liked the idea of using a Horse like character that could be used to gallop through the narrow halls in a map, especially in a Single Player game! Hopefully someone will make a "Free For All" Map that will host these models 
on spawn points, That would be Great! The Streeds are pretty versatile, and are a blast to use when attacking bots on foot!

****Character Background****  : 
	The Hypostreed is an alien horse breed that seemed to have been imported from somewhere in the "outer rim". The Breeds seemed to just pop up in the "Hydian Run" trade route. The unique characteristics of the Streed include
Gills, long neck, and protruding chin. The Gills are only a secondary breathing apparatus to the primary lung system. It is believed that the Streed is from a planet with a very humid atmosphere. The long neck, and protruding chin
are a evolutionary tool, that enables them to dig stream bottom vegitation up for consumption. The amazing thing about this animal is that they seem to be very adaptable to various harsh climates.  

******************************READ THIS BEFORE PLAYING***************************************

1) In order to spawn the craft you need to acivate cheats heres how you do it.

Singleplayer- Load a level, I suggest the "Trip" levels, the once your in the game make sure you move your character to an area big enough to spawn the craft (big and somewhat flat) hit "shift and tild (~)" to activate the console. Next type "devmapall"...hit enter (cheats are now on) type "npc spawn vehicle (vehicle's name)" Example: npc spawn vehicle battlestreed (or astreedwt).

	Here are the npc vehicle names for this pack (With a brief description)...

	battlestreed	(black heavily armored streed)
	astreedwt 	(White heavily armored streed)

	Note: you must enter one of the above names when spawning your npc. 	

	cont... close the console by hitting the tild (~) again. Now this is the most important part, move back to allow the ship to spawn, it may need alot of space. Once the ship spawns you simply move up and hit your "USE" key (usually return). The Bantha is a little different than most vehicles, you may need to jump up on his head to mount him (while hitting use button).

Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall mp/ffa3. The map will load with cheats activated. Now join the game and find a open area to spawn the streed. Open the console again and type /npc spawn vehicle "vehicle name". Example: npc spawn vehicle battlestreed (or astreedwt). Notice that single player you have to put the "/" slash before the command.

2) You can only have so many .veh files or the game wont even load a map. So you may have to pull vehicles out in order to use other ones. I think the limit is 12, but I'm not sure. If you happen to have the "Kotor_flight_school" map, then there are already 3 vehicles added to your overall amount. You may want to remove the map, or open the pk3, and remove the vehicles in the "Kotor" files. 
	One thing you may want to do is create a folder called "vehicle drop" in your base folder. That way you can shuffle vehicles in or out as needed.

***Trouble shoot***	
1) Streed wont spawn- make sure you have enough space to spawn, make sure you have cheats activated, make sure you use the proper npc name.
2) Streed wont move- You may have spawned the vehicle too close to a wall or rock. This will ancor the vehicle so that it wont move.
3) Streed wont spawn in single player mode- Make sure your console commands are "not" proceeded with the "", this is only done for multiplayer games.

Special Thanks to "Light Ninja" for supplying the incredible animations... and thanks for putting up with my pickyness.

Legal Stuff

The Hypostreed is a creation of Mars R. Marshall, and therefore is Copyright 2005 Mars R. Marshall, No modifications can be made without the author's consent. All requests can be made to


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Mars Marshall

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Registered 17th June 2002

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