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This mod seemed pretty straightforward to me at first, until I tested it. Seems it only works with single-player, unless there's some trick to having it work in MP that the author didn't clue me in on. Basically it's a group of config files that you execute through the in-game menu that changes the speed of your saber animations. Be warned, it also changes the speed of the enemies' saber animations, so if you can't handle dueling someone in fast forward be careful how you use these. It it moderately amusing to see a stormtrooper hashing at a reborn at 300 miles per hour, though ;)
There are five CFGs that will increase the saber speed - each calling for a different speed - one CFG that will put the saber animations in "slomo", and one that will return them to normal. This ought to be fun to play around with, if not good for any practical purpose that I can think of.
Star Wars Jedi Knight: Jedi Academy Beserk Sabers Author: Drk_Emblem Email: email@example.com Description: This mod has 7 CFG files that will increase how fast your sabers move and one that will slow it down. There is also one to restore it to normal. Installation Instructions: Put all the CFG files in your base folder (the same place as PK3 files). Then begin a game and type in "exec saberbeserkmode1" to "exec saberbeserkmode5" to use it. You can also type in "exec saberslomo" to get the slow sabers. If you want to return things to normal, type "exec sabernormal". Don't type in the quotes. Credits: I would like to thank Lucasarts and Raven software for letting me experiment with mods and stuff with JKA and their modding tools. Comments: Your staff kata won't make you move forward and instead you spin rapidly in the spot you're standing on. This mod will also affect enemies and the game might slow down if it gets to chaotic. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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