bobblepackvmset1.zip —
Model pack rating: * * * ½ — 9/10
New Sounds: Yes (original models required) Team Support: Yes Bot Support: Yes NPC Support: Yes
Talented modder Mars Marshall brings us a humorous set of models based on his own originals. I think of this model pack as a parody of his work; he makes fun of the models and characters by placing them in the style of bobblehead dolls, which are dolls whose heads you touch and they will start bobbing up and down in a mirthful way.
It should be noted that some of his original works are required for you to be able to hear the sounds: the good—but lacking—Anakin VM and the gloriously accurate Maul VM. The rest have their sounds included, except that BobbleVader seems to use the Jawa sounds. I don't know why, it wasn't mentioned in the readme, but there is something funny about a bobblehead Darth Vader with Jawa sounds—it works.
There's little left to say unless I tell you more, as all that Mars has really done is resize the head of models that have already been reviewed; so, I will take a moment to give you my own opinion on each of the included models. BobbleAnakin is well-skinned, as it accurately represents the clothing and colorations of Anakin Skywalker, the greatest Jedi of all time. The stringy hair and plain face could use more detail, and the modeling job doesn't seem as good as it could be; its hips seem out of proportion—I don't think Anakin was that fat. BobbleMaul is well-modeled and well-skinned; it (I mean, the original Maul VM) is probably my favorite Maul model due to its accuracy to the clothing of everyone's favorite duelist. Oddly enough, BobbleMaul (but not Maul VM) has black horns, which isn't right; they should look like yellowed teeth. BobbleObi may be the least of these models; the torso and leg modeling (looks like Anakin VM was used for these) is inaccurate to Obi-Wan Kenobi, one of the most honorable and faithful Jedi ever, and the face is as undetailed as BobbleAnakin's was. Increasing the size of a head obviously brings up another problem—the finer details, on human faces most especially, get enlarged to show the lack of detail that you don't see as easily when it's properly proportioned. Enlarging Darth Vader's head to the proportion of BobbleVader doesn't present this problem, though, since he has not a showing human face. Darth Vader, the most iconic villian of all time, looks quite like Dark Helmet, a parody of the most iconic villian of all time, with that enlarged head (Dark Helmet is from the 1987 film "Spaceballs," a parody of the greatest film ever made). Despite the cape, which has no flow, but rather just stays stuck in one modeled place, it's because of Darth Vader's head that works so well as a bobblehead that I feel that BobbleVader is the strongest in the model pack.
I'm sure you'll enjoy Mars Marshall's delightfully creative Clash of the Bobbles. He calls it a tribute to all of the people who support him; I guess that includes us. Great job to a great modder!
—Ra-Kom
*************************** JEDI KNIGHT ACADEMY MODIFICATION *************************** Title :BobbleVader :BobbleObi :BobbleAnakin :BobbleMaul Modeling/Skins :Mars Marshall "NeoMarz1" Weighting :Mars Marshall E-Mail :[email protected] Website :http://www.geocities.com/[email protected]/ File Name/File Size :N_BobbleVader.pk3 (978kb) :N_BobbleObi.pk3 (4.55mb) :N_BobbleAnakin.pk3 (1.28mb) :N_BobbleMaul.pk3 (402kb) Date Released :9/10/2005 Description: This Model Pack was something I decided to do this weekend. It's a tribute to all of you who have supported me. I was amazed at all the people who came out and showed thier appreciation of my work... I want you all to know, I am sincerely touched. I have read all the forums, and not a comment goes by me. Thanks to all of you! I will probably return sometime in the future. Marzout! I wanted to make something that would bring a smile... Too often people take these models way to seriously. I'm not afraid to poke fun at my own models... So please dont tell me the head is out of proportioin to the body. This time I meant to do it!!!! To be honest I am having so much fun converting my models to Bobble heads, It brings a fun aspect to the game. Here is Bobble Head Vader, Bobble Anakin, Bobble Obi, Bobble Maul. Note: You may want to replace the older version of BobbleVader with the new one in the pack. I made some fixes. ******************************READ THIS BEFORE PLAYING*************************************** Installation: Now I have all the pk3 files separated in the zip, so you only need to place the ones you want. If you want them all then place N_BobbleVader, N_BobbleAnakin, N_BobbleObi, and N_Bobbble Maul.pk3 into the "StarWars JediKnight Jedi Academy/GameData/basefolder". Team Support:yes Bot Support: Yes NPC Support: yes Sounds: Yes.... But you need the original models, maulvm, and anakinvm, to access the sound files. ***How to use:*** Multiplayer- To activate cheats, you do thing a little different. activate the console by hitting shift+tild(~). Next type /devmapall "mapname". Example: /devmapall mp/duel1. The map will load with cheats activated. Open the console again and type /npc spawn "npc's name". Example: /npc spawn bobblevader.. Notice that single player you have to put the "/" slash before the command. Here are the npc model names for this pack (With a brief description)... Here are the npc model names for this model... For NPC: bobblevader bobbleobi bobbleanakin bobblemaul Note: you must enter one of the above names when spawning your npc. cont... close the console by hitting the tild (~) again. ***Trouble shoot*** Usually there are only a few errors make that cause problems. Here are the most common... 1) Not using the proper console commands for "Single Player" or "Multiplayer"... cheats are acivated differently for each. Read "Instructions" up above. 2) Having the pk3 placed in the wrong folder. 3) Make sure you have the latest Jedi Knight Academy update, this is very important! 4) Make sure you have removed any older versions of this model. 5) If cape texture is missing, or player Icon is missing you need to remove some models (you may have too many)... Another method is to rename the .pk3 file to Z_AnakinVM. *********** Legal Stuff *********** THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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