Calc's Space Walk

Here's an interesting if not totally unique concept -- a bunch of walkways out in the middle of nowhere! I find that these types of maps wo...

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Here's an interesting if not totally unique concept -- a bunch of walkways out in the middle of nowhere! I find that these types of maps work better when the pathway is wide enough so you don't accidentally fall off just by walking (I'd rather spend my time playing than worrying intensely about how close I am to the edge). Some larger platforms would also help, and I find in this map there are precious few of them.

This map functions somewhat as a maze, as the walkways overlap on several levels. There is also a platform that descends from the top level to the bottom level, although it seems to make no sound which always bugs me. The map is also texturally bare, using only a couple textures throughout. If you're looking for a stunning visual wonder, this isn't it, just due to this particular reason.

One other qualm I had with the map is that all the weapon pickups seem to be clustered all in a couple of areas. This seems to me like it would make gameplay unbalanced (whoever got to the platform first would have a tremendous advantage). Spacing the pickups out across the map, since it is quite expansive, would balance things a little more, I think.

Also I really can't stand musicless maps. I know a lot of people use their own music, but tasteful music really enhances the mood of a map, and those particular people can simply turn it off... The rest of us would like some fitting background music, though!

Bot Support: Yes New Models: No New Textures: No New Music: No

~Inyri

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Download 'calcffa1.zip' (844KB)

Readme
/*-----------------------------------*\
|      Jedi Knight: Jedi Academy      |
\*-----------------------------------*/

TITLE: Calc's Space Walk
AUTHOR: CalcProgrammer1
E-MAIL: calcprogrammer1@gmail.com

FILENAME: calcffa1.pk3
DATE RELEASED: 24 April 2007

CREDITS: I didn't include any custom textures or other files in this map.

INSTALLATION INSTRUCTIONS: Open the .zip using Windows or WinZip or another zip program, then copy 'calcffa1.pk3' to your base directory, usually
  "C:/Program Files/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/base."

DESCRIPTION: This is my first map that I'm releasing here, because my larger projects aren't done yet.  I made this in one night because I was bored and wanted to try making a FFA map.  It is a small deathmatch type map with walkways floating in space, with weapon spawns on platforms.  It also has bot support (my first experience with this, but it seems to work).

BUGS: I haven't found any, and I've tested it a lot.  (There isn't much that could go wrong in this simple of a map)

NEW TEXTURES: No.
NEW MODELS:  No.
NEW MUSIC:  No.
NEW SOUNDS: No.
BOT SUPPORT: Yes.
/*---------------------------------------------------------*\
|  THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR|
|  LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS		    |
|  ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.				    |
\*---------------------------------------------------------*/

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CalcProgrammer1


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Registered 26th April 2007

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