So, the thing is about this map, I really haven't made up my mind whether I like it or not. At first, I was thinking the textures in this Castle Hall duel map were a bit repetitive, but then I reminded myself - it's a castle. Of course it's going to have stone everywhere. And the walls actually look great next to that stone texture. The map is a bit narrow for my taste, but I like that there are some tables added that can be used as obstacles - which could either work for you or against you. I like the torches in the columns and covered with glass. The throne is a bit too large, but it works. And I like the skybox used here.
So I guess, after reading all of that, I'd have to say I like this map. And I think I do. There's just something about it that seems too simple to me. When you make a duel map, you really do have a lot you can do because you don't have to worry so much about FPS issues, giving you almost carte blanche to pretty it up as much as possible. ;) As much as I like the music included, it's really too slow and ethereal for a duel map, in my opinion. Regardless, I could see this being added to some duel servers.
Bot Support: No New Textures: One New Music: Yes Game Types: Duel, Powerduel
~AmosMagee
************************************** JEDI KNIGHT: JEDI ACADEMY ************************************** Title :Castle_hall Author :DarkTeam E-Mail :[email protected] __________________________________ To install ---------- Simply put the pk3 file you got in the zip package, into the base folder in your Jedi academy directory. __________________________________ In the year thousand many castles were built, this one is the castle of the count DarkTeam. * Copyright / Permissions * THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS
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