Castle NRN

Oy, this map has far too many strikes against it in my book to be considered "fun." I'm all for "on-the-fly" fun, but there's no excuse for...

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Oy, this map has far too many strikes against it in my book to be considered "fun." I'm all for "on-the-fly" fun, but there's no excuse for at least trying to hone your skills while making these things. This release was just rather sloppy.

So, essentially, what we're given is a horrendously blocky looking map of a castle and a surrounding courtyard. I'd be damned if I saw a single round object anywhere. Oh, and JK2 textures were used, but not included. Apparently you're on your own with those textures.

The buildings and architecture thereof are far too shabby to really appreciate, as ithe dominant blockiness and stock JA textures really make no significant impression on the beholder. The castle gates are just moving brushes, as opposed to actual doors. First floor is practically one big empty space. Second floor rooms are pretty much littered with weapon spawns and repetition. Very obnoxious and very unsettling.

So overall? Eh, definitely needs some work. This could definitely work as a "screw around" map, but otherwise, it's not the best map to present to the public.

New Textures: Nay New Music: Aye Secrets to plunder: Aye Bot Support: Nay

- Averus Retruthan

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Download 'castle_nrn.zip' (6.81MB)

Readme
*********************************** 
Jedi Knight: Jedi Academy 
*********************************** 
TITLE: NRN Castle Map
AUTHOR: [NRN] YelSaber
E-MAIL: dumbrevanandras@yahoo.com
WEBSITE: http://www.grafsoft.co.nr

FILENAME: castle.pk3 
FILESIZE: 6.80 MB 
DATE RELEASED: 01 February 2008 

CREDITS: Original NRN Members Idea,Sobo, Destroyer, Yelsaber

INSTALLATION INSTRUCTIONS: The map comes allready Ziped, Unzip the pk3 file and save it to your JKA Folder ..GamedataBase as a *.pk3

DESCRIPTION:

This map is originally intended to play an NRN gametype that we made up that is similar to siege but with manual objectives, you can read about it in the 2nd readme file.
The map has a courtyard that includes a hideout and a large castle that has dueling and weapon rooms for battles and items.
Has breakable object such as windows and pilars and includes secret placed to find and use in the gametype.
It has TFFA and CTF support however it is not realy intended for the traditional CTF gametype as even the blue flag exists but it is hidden in a secret place, i would recommen using it as TFFA or jsut FFA but
if you want to have hard fun use the CTF it is not so hard to get to that secret place after all :)
Includes guns items that you can use to have weapon battles, hiding places sniping action sabering action all you have in mind.
Also the map has 3 Kyles and 2 Swamptroopers auto spawned the reason behind this is the NRN gametype ignore them or just kill them. 

BUGS:
 
- Some wall textures do not math
- Some ligths might be placed wrong
- Objects break too fast
 

COMMENTS: The map might need more round objects and more textures.

This map is created by the NRN (New Repblic Navy) Gaming Comunity (www.nrnr.org), for a single purpose: FUN

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR 
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS 
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

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dumbrevanandras


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Registered 4th March 2008

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