Christmas Night

This map features several houses at what is supposed to be Christmas time. I can say that they're some of the most sparsely furnished house...


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File Description

This map features several houses at what is supposed to be Christmas time. I can say that they're some of the most sparsely furnished houses I've ever seen, so either the inhabitants are monks or they're poor or something. You don't get much more than a bed and a light switch in the bedrooms.

So it's Christmas. It's snowing, the Christmas trees are up, and the lights are hung from the outside of the house. These are the Christmas aspects I was able to find, but some of the map's errors kind of distracted me from them. The snow falling inside the house was kind of a bummer. Time to call a thatcher. The music doesn't work, and the lighting is also pretty flat. There are no sources that I could find, and especially indoors there is no variation to the lighting. It's just glaringly bright all over. The architecture is also fairly blocky and while there are genuine attempts to make these houses look natural, they simply don't, mainly due to lack of detail. You can't try to make a good house then leave out all the furniture!

Overall I'd say as a Christmas map it doesn't have enough Christmas in it to make it interesting, and as a regular map it certainly has its sore spots that need some work. I'd start with the lighting and work your way down, because it's really the lighting that's killing this map.

Bot Support: No New Models: Yes New Textures: Yes New Music: Non-functional


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Title			: Christmas Night

Author			: Sean Coss

E-Mail			: [email protected] 

Website			: none

File Name		                : x-masnight

File Size			: 40 mb

Date Released		: 12/21/07

I apologize for the file size, but the only way I could zip the file is to just store the file a a zip but not compress it. I tried to upload the file fully compressed, using the windows compressor, but filefront rejected it with an error message. When I looked it up, I found that filefronts virus protection software rejects overly compressed files. In other words, don't get exited about the 40 MB filesize, because it is not compressed.

Description: This is the first map that I am releasing to the public, so don't expect great things from it. I plan to release a second version that will be bigger, better, and fix some minor (and possibly major) bugs. 

Anyway, This is a map of a few houses during Christmas time. I made the small houses at a previous time, and they are not perfect. The mansion should be realistic though. Enjoy, and have a Merry Christmas and a happy New Year!

Known bugs: Some of the lights are slightly mis-aligned with the glow effect. Due to not being able to excessively test the map, there may be missing textures. Please e-mail me if you have find any bugs/missing textures. Also, if you have any suggestions or ideas for the second version, feel free to e-mail me

Credits/links: Special thanks to the following for allowing the public to use their resources.

Photorealistic textures-I could never have gotten by without these.:website:

Indoor Christmas Tree:Inyri Forge (readme file seperate) As he requested, here is the download link:  I edited the texture and put christmas lights on the tree, but did nothing else to the tree.

What I made: all light fixtures, edited chair models, dresser, Christmas light textures, and the map.
I also edited some of the photorealistic textures to make them look like they have snow on them. 

New Sounds : No
New Textures: Yes
New Shaders: Yes
New Models: Yes
New Music: Yes
Botroute: No

* How to install * 

Just put the x_masnight.pk3 in GameData\base in your game directory, and it is selectable among the usual Multiplayer maps.

* Copyright / Permissions * 

You may use anything that I made without my consent, Just send me an e-mail when the map is uploaded.

For the photorealistic textures, they just want you to send them an e-mail of the map you used them in. (you can find their e-mail adress at their website, which is above)

For the pine tree, see his readme.

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Registered 24th December 2007

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