Y'know, I sometimes find myself wondering what life would be like when you can't see a damned thing. And now I think I have a basic idea. Thanks to this map, by one that calls themselves ShadowDragonx2. See, I'm used to fighting while able to see who I'm fighting. When I tested this map out, I could barely catch a glimpse of my own shiny back. It's so dark that I had to guess the location of my opponent (who, in this case, happened to be one of Tobe's knights) by which glowing window he passed last. As you've probably gathered, it's dark. Really dark. And small. It consists of what seems to be a small building, some other walls (which probably belong to surrounding buildings) and a vast darkness (the Ancients call it The Howling) between them. There's also a small hovercraft leering at you like some shady character from the aforementioned darkness. On the roof of the main building, there's a bunch of boxes in one corner and a ramp in the other. That takes care of the architectural side of things. Now, I must comment on the skybox. I love it. It's downright awesome. There's not enough nighttime maps, complete with the stars and a moon (or more). I also feel I should say something about the music. Namely, it ain't right. It's a soft, mellow song, the kind you'd listen to while reading a book in front of a fireplace during a cold winter evening or something. It's not the kind of music you hack and slash to. By itself it's great, but as music for a map where a whole lot of killin' takes place, it's just not the one. Sadly enough, there's also no bot support . I'm also somewhat bummed about the author's comment that it's unfinished. It's sad to see a modder lose interest in their work. But here's to hoping that ShadowDragon won't kick the bucket on modding. Anyway, whether or not you should download it, I leave to you. I won't be keeping it, however. Too dark for my tastes.
Oh, and a "Doctor who?" point to anyone who can tell me where and which episode that reference is from.
Never forget legends. They are what push us forward.
Bot support: No New textures: No New music: Yes Gametypes: (T)FFA, (Power)Duel
***************************** Jedi Knight: Jedi Academy ***************************** TITLE: City Duel AUTHOR: ShadowDragonx2 E-MAIL: Shadowdragonx2@gmail.com WEBSITE: http://Shadowdragonx2.deviantart.com FILENAME: CityDuel.pk3 FILESIZE: 7mb DATE RELEASED: December 22, 2007 NEW MUSIC: Canon - Pachelbel NEW TEXTURES: no BOT SUPPORT: no GAME TYPES: ffa/tffa/duel/powerduel DESCRIPTION: this is a very small part of a city map for Small FFA and dueling. this is also something of an unfinished work that will not be continued by me, INSTALLATION INSTRUCTIONS: To install this map, unzip the file and place the pk3 file in your base folder. To uninstall, simply remove the pk3 from your base folder. COMMENTS: This is an not to be finished work, and so it is open to ANYONE to work on/improve/Recreate etc. No Credit needed (though appreciated) CREDITS: raven and lucas arts for the game assets (textures and models) COPYRIGHT/PERMISSIONS: i have no copyrights on this map, that is my decision, i will not go back on it. BUGS: players seem to start inside the building, just join the game and it should work normally. there are unclipped models, bad lighting and gravity is set to 600. NOTE: the .map file is included in the .pk3 OTHER NOTE: Email me if you're interested in a large Custom Texture pack THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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