I like stance mods because they do a great job of spicing up your game without really altering anything important. Just a little stylistic flair. I'm a little on the wall about this one, though, because I don't think the stances and new/changed anims really flow together very well.
My main beef with this is that when you swing it seems to start out in the default animation, but then choppily switches to a newly defined anim and it doesn't look very realistic. I did like all the new stances, though, which look very nice indeed for the most part.
Of course a lot more has been changed than just saber stances and a couple of swings, and I didn't have a chance to test this mod out to its full potential (since the read-me is a little vague on the specifics). It's also fully compatible with both JA+ and OJP, so that's another hilight that might make this work grabbing for some of you! I strongly encourage folks to give this a try, test it out to see how much it changes, and leave comments on your favorite parts. That was we can all find out just how far the rabbit hole goes. ;)
Title:Clonewar stances and effects V4 Author:Hirman E-mail:Hirman_1@yahoo.com please send me comments or you can ask for help too. Filenames: Clonewars stances and effects.pk3, JA+_gla_anims.pk3, Clonewars mod V4.pk3, OJP Enhanced animation folder Filesize:24.4 mb Installation: - extract the pk3 then...Put the Clonewars mod V4.pk3 into the following location: Local Disk(or C:\)/Program Files/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/base - to use JA+ remove the ja+_gla_anims.pk3 from the base and the efx_MOD from the japlus folder. extract and put put the Ja+_gla_anims.pk3 in the base folder. for SP and regular MP put extract the clonewars stances and effects.pk3 and put in the base folder. ((DONT PUT BOTH Clonewars stances and effects.pk3 and Ja+_gla_anims.pk3 in the base folder together)) -OJP replacement animation. YoU WILL NEED PAKSCAPE TO DO THIS!(it is on the jk2files.com site just search pakscape in the file search on the top left) 1. open clonewars mod v4 using pakscape -go to models folder. go to players folder. go to _humanoid folder. copy the _humanoid.gla file. 2.go to the ojpenhanced folder and open ojp_enhancedstuff.pk3 using pakscape - go to models folder, then the players folder, then the _humanoid folder. paste the copied _humanoid.gla in here and click yes to replace it.(YOu SHOULD COPY THiS AND SAVE IN CASE YOU WANT TO SWITCH BACK). you can close clonewars mod V4.pk3 now. 3.then open the OJP Enhanced animation folder that came with clonewars mod V4.zip. -copy the animations.cfg file and paste it in the same place you used to replace the _humanoid.gla file and click yes to replace it. -save and close the ojp_enhancedstuff.pk3 Description:my all new and improved with better saber swings specials stances and gfx in a new version For JA+ and OJP enhanced 1.0. its more than just animations. Bugs:I havn't found any, yet. Comments: I only ask that you go to http://www.invisionfree.hapslash'sThe_void.com in the jedi knight series discussion section where the Clonewars mod v4 thread is open. also write me an email on how to make it better or even ideas on what I should change or add. Special THANKS to:The creators of dragon software which made this possible.Don kain for his anims. revandark for the Starwars hilts.The OJP, THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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