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This map was submitted for the Jan-Feb 2007 Mapping Contest. To see the winners, check our Contest Archives.
Anyone heard of the City of Atlantis? This map reminds me of that, except I don't really understand how a submerged city would only be submerged some of the time. Anyway, the "cool" bit about this map is that it slowly fills up with water, and eventually empties. Rinse and repeat. Kind of neat, but it seems like it would make gameplay impossible. It is small, though, and if it wasn't so wet it might make for a decent duel map.
In regards to the rest of the map, the texturing and brushwork is primitive. I didn't notice any curves anywhere, and nowhere did I see a light entity that had a source, something that, while a common error among beginning mappers, shouldn't be an issue with someone submitting to the intermediate skill level. The texturing was also a bit bland, mixing several types of textures that my all rights probably shouldn't be mixed. It seems almost no heed was paid to cohesiveness, and all the map effort went into the water effect, which is a shame.
Overall it's a map that strikes me as neither playable, nor particularly advanced in technique. This map was submitted long before the deadline, so in the future I would recommend taking more time and really sculpting a great map.
Bot Support: Yes New Models: No New Textures: Yes New Music: Yes
*********************************** Jedi Knight: Jedi Academy *********************************** TITLE: Submerged City - JK3files.com Contest Duel Map AUTHOR: The One and Only E-MAIL: email@example.com WEBSITE: www.phpbbserver.com/expandedbanana FILENAME: water.pk3 FILESIZE: 1.9Mb DATE RELEASED: 7 February 2007 CREDITS: I'd like to give credit to myself for this map! INSTALLATION INSTRUCTIONS: Place water.pk3 in your base folder. It should then be selectable in Multiplayer as a duel map. DESCRIPTION: This is a map made for the JK3files.com 2007 Duel Mapping Contest. It's set in a temple at the centre of a city, long lost beneath the waves. Being underwater, and it the temple not being water proof, there is always a strong possibility of flooding, especially when it was designed by a naturally vindictive mapper! The temple will slowly fill with water, until only a small air gap remains above the water level, until it eventually drains again. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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