Sometimes there are maps that come along that have the best combination of eye candy, design and gameplay and create such a wonderful atmosphere in such a simple way. This is one of those maps.
When you enter the map, you'll find yourself somewhere in Corellia, caught in the middle of a storm. It could be day or night, I'm unsure since the landing platform and the surrounding area is shrouded by dark fog. Rain pours and thunder claps as you explore the map. There are two levels, three if you want to count the water (hehe), and the layout of this map lends itself quite well to migrating duels. I imagine this would be especially challenging in a Powerduel.
As much as I love the atmosphere of this map, I do have a few complaints. I really don't think the music choice was a good one. There should've been something softer and more moody added. The music chosen is a bit overwhelming along with the thunder you hear in the background. In my opinion, the music should've been more understated and even eerie. Also, I found that in one area on the landing pad, you just slip right through! I'm not sure if that was intentional or not, but it certainly makes for a frustrating duel on that pad if you keep falling into the water. In any case, this was the author's first JA map. Amazing job for a first map (though he has made at least one map for JK2 that I can think of).
Bot Support: Yes New Textures: Yes New Music: No Game Types: Duel, Powerduel
/---------------------------\ | JEDI ACADEMY MODIFICATION | \---------------------------/ Title: Corellian Platform Encounter Author: wedge2211 E-Mail: firstname.lastname@example.org Webs: http://wso.williams.edu/~jshoer -- General Information -- File Name: corplat.pk3 File Size: 1.4 MB Date Released: 11 April 2004 Description: There is a disturbance in the Force. A Jedi Master (and his apprentice) have been sent to Corellia to investigate reports of a dark presence. Their destination is an outlying landing platform outside the Corellian Space Port... Gametypes: Duel, Power Duel -- Map Information -- Brushes: 6691 Entities: 315 Custom elements: A few textures (one from the JA Bonus Pack by Raven), shaders, scripts, and a bot route Build time: About three weeks -- Notes -- This map was produced for the LevelSource Duel II contest. Incidentally, it's my first JA map (gotta work on releasing some of my WIPs). Special thanks goes to lassev for scripting help, rgoer and ydnar for helping with a compile bug, rgoer for some shader help, and all the guys at Map-Review.com THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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