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Here's a map that was simply revamped by the author, had its name and game type changed, but essentially stays the same. Originally the map was called JediVMerc (you can find it here: http://jediknight2.filefront.com/file/JediVMerc;28850), but now this version only supports CTF. There are many additions to make this map better including removing those yellow crystals. ;) Because this is now for CTF, you'll find more weapons and ammo and other pickups. And there have been some touch-ups here and there to make it prettier. It's a great map to add to any CTF server.
Bot Support: Yes New Textures: No New Music: No Game Types: CTF
----------------- March 27th 2005 ----------------- Map Name : "CTF_Korriban" Author : Lord Kaan Map description: - A very large nightime outdoor Tri-level "courtyard" with a bottomless pit, Korriban themed CTF map for JA. Designed for fast paced, full force, all weapons gameplay. Complete with bot support. Authors Notes: - Originally released as "JediVMerc" for that gametype and for FFA and Team Deathmatch, the changes in this map include: 1. Renamed to CTF_Korriban. 2. Supports CTF only. 3. All FFA/Team Deathmatch spawn points removed. 4. CTF spawn point placements added. 5. Botrouting redone for CTF gametype. 6. Yellow crystals removed and lighting improved. 7. Mesh and brush detail added and improved. 8. More weapons and ammo placements added. 9. More health and shield placements added. *Play Information* New Sounds : No New Textures : No New Models : No Bot Support : Yes New Music : No *Construction* Built with the 1.01 patch installed Brush Count : 6320 Entity Count : 447 Base info : designed from scratch. Software used : GTK Radiant Known Bugs : None known *How to use this map* Place the CTF_Korriban.pk3 into your base folder and select from the ingame menu. To un-install delete the CTF_Korriban.pk3 from the base folder. *Copyright / Permissions* THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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